Re: [article] Netvis
Posted by Jinx on
Tue Sep 9th 2003 at 4:05am
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it only takes like 45 seconds for me to run VIS on -low anyway...? ;P
so do you run hlbsp and hlcsg on the first computer first? and then don't you still have to run RAD- which takes like 90% of compile times anyway- on your normal computer? this sounds like a lot more trouble than it is worth.
Re: [article] Netvis
Posted by Tracer Bullet on
Tue Sep 9th 2003 at 4:47am
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My experience has been that vis takes by far the longest. a map that takes 8 hours to vis on my computer will typicaly only take ~30 min in rad. useing netvis cuts compile times dramaticaly. useing both my 1ghz machiene and a 2.2 ghz, I can cut that 8 hour vis run to ~40 min!
and yes you do have to run csg and bsp first, obveously.
Re: [article] Netvis
Posted by Myrk- on
Tue Sep 9th 2003 at 4:57pm
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Jinx, lets just say that HL2 is HL1 based... and they've been hard at work programming a better netvis....
Re: [article] Netvis
Posted by Tracer Bullet on
Wed Sep 10th 2003 at 12:10am
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2003-09-10 12:10am
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Hmm, maybe vis requires significantly more RAM than the other compile tools. that would explain the discrepency in our respective observations. I've never run with more than 256 MB on my machiene.
Re: [article] Netvis
Posted by Jinx on
Thu Sep 11th 2003 at 2:57am
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If HL2 and the new Hammer are so advanced, hopefully you'll be able to compile your map in-editor in 10 seconds like in UnrealEd. HL2 being similar to HL1 is not a good thing since HL1 is based on ancient Quake 1 tech. I hope they got most of the "quake" out of the HL2 engine... :/
Re: [article] Netvis
Posted by Frissi on
Mon Sep 15th 2003 at 7:51pm
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Nice tutorial , but you should have told the poeple wich dontdidnt know if you have to do CSG,BSP & RAD before the Netvis or , Netvis before CSG,BSP & RAD.
Re: [article] Netvis
Posted by Leperous on
Thu Sep 18th 2003 at 4:35pm
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This is a useful tool for larger maps, despite what some might think...
Re: [article] Netvis
Posted by SHeeP on
Fri Jan 16th 2004 at 2:24pm
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could be useful , i've never seen vis take much more then an hour tops tho so i just leave my comp for a while
Re: [article] Netvis
Posted by m0p on
Wed Jun 23rd 2004 at 4:20am
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It would be good if there was a netrad. Security breach has minimal vis times and high rad times.
Re: [article] Netvis
Posted by Dred_furst on
Fri May 27th 2005 at 2:15pm
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Hmm, im impatient, but this has helped greatly! got this running between my athlon64 3000+ and my athlon 2000+ and its drastically reduces the time!