[article] Controlling Combine Assaults

[article] Controlling Combine Assaults

Re: [article] Controlling Combine Assaults Posted by ColCobb on Fri Dec 24th 2004 at 3:05pm
ColCobb
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Posted 2004-12-24 3:05pm
ColCobb
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This is a discussion topic for the article "Controlling Combine Assaults" by ColCobb which can be found here

Article description:

Using assault_ entities to direct Combine assaults
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Re: [article] Controlling Combine Assaults Posted by Guessmyname on Fri Dec 24th 2004 at 5:11pm
Guessmyname
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Posted 2004-12-24 5:11pm
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Damn, I've been having trouble with these - I couldn't figure out how to select the attacking squad. Good tut
Re: [article] Controlling Combine Assaults Posted by Random on Thu Dec 30th 2004 at 8:14am
Random
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Posted 2004-12-30 8:14am
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Thanks! very useful.
Re: [article] Controlling Combine Assaults Posted by Xsjado on Mon Feb 14th 2005 at 7:39pm
Xsjado
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Posted 2005-02-14 7:39pm
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Nice work, very helpful.
Re: [article] Controlling Combine Assaults Posted by keved on Mon Nov 14th 2005 at 12:34am
keved
252 posts
Posted 2005-11-14 12:34am
keved
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252 posts 515 snarkmarks Registered: Jan 21st 2005 Occupation: Games designer, Rockstar Leeds Location: Leeds, UK
Not entirely accurate because an ai_goal_assault is also needed.
Re: [article] Controlling Combine Assaults Posted by Flynn on Fri Jan 5th 2007 at 10:19am
Flynn
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Posted 2007-01-05 10:19am
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Lol what's the point? As soon as the combine see you they assault you anyway :S