[article] Creating transparent textures

[article] Creating transparent textures

Re: [article] Creating transparent textures Posted by XenNetwork on Sun Jul 30th 2006 at 12:30am
XenNetwork
58 posts
Posted 2006-07-30 12:30am
58 posts 66 snarkmarks Registered: Jan 25th 2005 Location: USA
This is a discussion topic for the article "Creating transparent textures" by XenNetwork which can be found here

Article description:

a pretty simple tutorial on making transparent textures
Loading embedded content: Article #178
Re: [article] Creating transparent textures Posted by fishy on Tue Aug 8th 2006 at 3:15am
fishy
2623 posts
Posted 2006-08-08 3:15am
fishy
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2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
You don't need $nocull in the .vmt file. it's used to show a texture on the normally discarded back face of a model poly. handy for leaves on trees etc.
Re: [article] Creating transparent textures Posted by habboi on Tue Aug 8th 2006 at 10:41am
habboi
782 posts
Posted 2006-08-08 10:41am
habboi
The Spammer of Snarkpit
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782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
Really handy, I tried this once and failed and your guide + .gif images is a blessing.
Re: [article] Creating transparent textures Posted by Addicted to Morphine on Wed Aug 9th 2006 at 10:35am
Posted 2006-08-09 10:35am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
Could you please optimize your screenshots? 300+kb images are way too big.

There are some people who visit the SnarkPit who don't have blazing fast connections or unlimited bandwidth.

Every image could be, and should be 100k or less. Thanks in advance.
Re: [article] Creating transparent textures Posted by XenNetwork on Thu Aug 10th 2006 at 8:45am
XenNetwork
58 posts
Posted 2006-08-10 8:45am
58 posts 66 snarkmarks Registered: Jan 25th 2005 Location: USA
K happy? most images are 50k or around there... now go upgrade to DSL! :P
Re: [article] Creating transparent textures Posted by Addicted to Morphine on Fri Aug 11th 2006 at 11:06am
Posted 2006-08-11 11:06am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
Thanks, I appreciate it.

I'm in China right now and my connection isn't the best.
Re: [article] Creating transparent textures Posted by G.Ballblue on Fri Aug 18th 2006 at 6:26pm
G.Ballblue
1511 posts
Posted 2006-08-18 6:26pm
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
I'm a gimp user, and even though this tut was written for Photoshop, I think I could easily emulate what I saw in this into Gimp -- it's really not that hard, now that I've seen it done :)
Re: [article] Creating transparent textures Posted by midkay on Sat Sep 23rd 2006 at 7:01am
midkay
398 posts
Posted 2006-09-23 7:01am
midkay
member
398 posts 120 snarkmarks Registered: Apr 15th 2005 Location: United States
Hey.

This is quite a simple tutorial, which is good in a way; however, I think you could add to it by explaining things a bit more. For example, you could explain how levels of gray in the alpha channel have varying transparency instead of just "gray will show up as transparent". You should probably also include information as far as how to save/compile the material (you just say "compile like you normally do"), as well as material restrictions (about how dimensions have to be a power of 2 instead of just "i'm using 512x512"), and maybe about how you need to add $translucent "1" to the .VMT instead of saying "make it like this" (that is, explain what to do and why instead of just saying "do it like this because this is how it's done").

Most or all of the above suggestions are based around the concept that people shouldn't have to refer to other tutorials to accomplish what your tutorial tells them how to do; it should have all the information necessary for "creating transparent textures" instead of "making your custom textures transparent by adding an alpha mask", understand what I mean? :) Some basic material creation information would supplement this tutorial well.

It's good so far, regardless - I just suggest that you add on to it, and if you do, I'd be glad to reread and rerate it. :)
Re: [article] Creating transparent textures Posted by XenNetwork on Sat Sep 23rd 2006 at 11:57pm
XenNetwork
58 posts
Posted 2006-09-23 11:57pm
58 posts 66 snarkmarks Registered: Jan 25th 2005 Location: USA
I appreicate your comment midk yours was probubly the most helpfull in feedback wise, I will evaluate your statments and change what I can. As of right now i can't do that scince im on some one elses computer and got to get off soon.
Re: [article] Creating transparent textures Posted by Caboose on Tue Nov 7th 2006 at 1:22pm
Caboose
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Posted 2006-11-07 1:22pm
Caboose
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2 posts 0 snarkmarks Registered: Oct 1st 2006 Occupation: Student Location: United States
Also, turn anti-aliasing off so you don't get that white halo around the shape.