de_bahrain2006

de_bahrain2006

Re: de_bahrain2006 Posted by G4MER on Thu Mar 25th 2010 at 12:59am
G4MER
2460 posts
Posted 2010-03-25 12:59am
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
how can I remove the horrid singing music from this map? The map is not bad, but the singing is annoying as all hell!
Re: de_bahrain2006 Posted by Riven on Thu Mar 25th 2010 at 2:03am
Riven
1640 posts
Posted 2010-03-25 2:03am
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
open it up in pakrat and look for any .wav or .mp3 files and remove them and then re-pack it? I've not done this before, but I've read this program is supposed to be able to do this among other things ;)

Good luck.
Blog: www.playingarchitecture.net
LinkedIn: Eric Lancon
Twitter:@Riven202
Re: de_bahrain2006 Posted by G4MER on Thu Mar 25th 2010 at 3:40am
G4MER
2460 posts
Posted 2010-03-25 3:40am
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
I did that Riven.. but now the sound is there at a high pitch. Sounds like the chip monks. I decompiled it with AMEX.. but in doing so all the triggers he has in openings wont compile and I have a small area of map that the player starts in.

Not skilled enough to know how to fix this. Can I get you to take a look.
Re: de_bahrain2006 Posted by haymaker on Thu Mar 25th 2010 at 9:15pm
haymaker
439 posts
Posted 2010-03-25 9:15pm
haymaker
member
439 posts 921 snarkmarks Registered: Apr 1st 2007 Location: CAN
I used to use this to fool around with deathmatch entities, it works.

Make a backup of the original bsp somewhere first.

http://www.bagthorpe.org/bob/cofrdrbob/entspy.html
Re: de_bahrain2006 Posted by G4MER on Thu Mar 25th 2010 at 9:24pm
G4MER
2460 posts
Posted 2010-03-25 9:24pm
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
Haymaker that program worked, thank you.
Re: de_bahrain2006 Posted by Riven on Thu Mar 25th 2010 at 11:55pm
Riven
1640 posts
Posted 2010-03-25 11:55pm
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
Yea! That's the program I should have pointed you toward. They're both mad by the same person.

Glad you got it working Muhnay :)
Blog: www.playingarchitecture.net
LinkedIn: Eric Lancon
Twitter:@Riven202