Re: dm_LunatiC
Posted by Forceflow on
Mon Jun 21st 2004 at 8:00pm
2420 posts
451 snarkmarks
Registered:
Nov 6th 2003
Occupation: Engineering Student (CS)
Location: Belgium
Good lighting, good feel on the map ... but your outside rockwork could use that "touch".
Re: dm_LunatiC
Posted by JFry on
Mon Jun 21st 2004 at 8:50pm
JFry
member
369 posts
82 snarkmarks
Registered:
Mar 9th 2004
Occupation: Scumbag
Location: USA
looks really nice overall with a consistant theme. The outdoor areas look good tho the r-speeds are a bit high. And what is making them so high in the area with the snark??
Re: dm_LunatiC
Posted by scary_jeff on
Mon Jun 21st 2004 at 10:03pm
Posted
2004-06-21 10:03pm
1614 posts
191 snarkmarks
Registered:
Aug 22nd 2001
Looks great! 9th screenshot, the outdoors looks a bit bright for the number of light sources, but that's just a small criticism. Nice work.
Re: dm_LunatiC
Posted by Orpheus on
Mon Jun 21st 2004 at 10:47pm
Posted
2004-06-21 10:47pm
Orpheus
member
13860 posts
2024 snarkmarks
Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
i absolutely despise sidewas scrolling, please try hard to post shots of the 800x600 variety..
very nice map, but it is best to only show screens as if a player took them.. otherwise you might get r's on the high side.
very nice application of the default textures.
Re: dm_LunatiC
Posted by Tracer Bullet on
Tue Jun 22nd 2004 at 5:25am
2271 posts
445 snarkmarks
Registered:
May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
I feel that it is too bright overall, but then, I am a sucker for dark moody environments. Good work!