Re: Nothing in .Map file
Posted by Crono on
Wed Aug 25th 2004 at 7:21am
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You made his hair blue in the process BC. I know the saturation tool is really easy to use in PS, but man ... come on.
Spartan, have you 'fixed' the issue yet? or Understood whats going on with hammer (and the map issue in general)?
Re: Nothing in .Map file
Posted by Gorbachev on
Wed Aug 25th 2004 at 8:05am
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Honestly answer me why in gods name are you trying to open a .map in Hammer for any reason other than attempting to salvage a long lost map?
Re: Nothing in .Map file
Posted by Spartan on
Wed Aug 25th 2004 at 9:42am
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My compiled maps get placed into the Hammer/maps folder. Then I put the BSP into the proper folder. Before when it wasn't generating a BSP I had Hammer setup so that it would place the compiled maps into the SteamApps/useraccount/DayofDefeat/dod/maps folder.
And yes I did a complete HD seach of before for the BSP and it never came up with anything.
Re: Nothing in .Map file
Posted by Spartan on
Wed Aug 25th 2004 at 7:03pm
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I downloaded Hammer 3.5 beta but I still can't see the MAP files. What the f**k is wrong.
Re: Nothing in .Map file
Posted by Crono on
Wed Aug 25th 2004 at 8:15pm
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Dude, just use RMFs for working with a map in Hammer.
If you use a front end compiler interface, just export it to a map before you compile, if not, who cares? Hammer exports it already.
Hammer has issues with .map files, most people in this thread have pointed that out .... so ... take a hint and try using RMFs (that way you can use vizgroups too)
Re: Nothing in .Map file
Posted by Crono on
Wed Aug 25th 2004 at 8:32pm
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3.4, but it doesn't matter. They created the 'rmf' format specifically for Hammer, because there were things they couldn't do with the 'map' format in the editor (which, I believe is the same format at Quake 1 maps). So, even though the compilers require the map file, Its a much safer bet to use RMFs while using Hammer.
Re: Nothing in .Map file
Posted by Tracer Bullet on
Thu Aug 26th 2004 at 12:19am
Posted
2004-08-26 12:19am
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He has got a specific reason for wanting to open the map file. I don't want to go digging to the thread to find it, but he previously stated that he is using the .map format to check for brushes which are not aligned to the grid.
I don't have anything else to offer to this topic. My advice to you Spartan, is to simply be careful in construction so that you don't have verticies off-grid to begin with.
Re: Nothing in .Map file
Posted by Spartan on
Thu Sep 2nd 2004 at 12:28am
Posted
2004-09-02 12:28am
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I use RMFs to work in and MAPs to check for errors. That is all nothing more nothing less. It was really pissing me off being asked 10 times in a row if I use RMFs to map.
Re: Nothing in .Map file
Posted by Spartan on
Thu Sep 2nd 2004 at 1:50am
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Whose map do you suppose it is?
Re: Nothing in .Map file
Posted by fizscy46 on
Thu Sep 2nd 2004 at 2:33am
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Its Campaign Junkies... I never said it was mine :/
Runs down G
Bad G. BAD!
Re: Nothing in .Map file
Posted by Gwil on
Fri Sep 3rd 2004 at 8:29pm
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let's keep this on track.. 5 pages is a little ridiculous for one problem.
Re: Nothing in .Map file
Posted by Spartan on
Sat Sep 4th 2004 at 1:28am
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lol, I thought this thread would be dead by now.