adding weapons

adding weapons

Re: adding weapons Posted by Ultra_extreme on Mon Nov 29th 2004 at 1:58pm
Ultra_extreme
10 posts
Posted 2004-11-29 1:58pm
10 posts 1 snarkmarks Registered: Nov 28th 2004
Hi im making a DM map and i want to have weapons obviously, there are no tuts i can find on doin this, can anyone help me? i jus want floor based weapon pickups, cheers
Re: adding weapons Posted by ReNo on Mon Nov 29th 2004 at 2:30pm
ReNo
5457 posts
Posted 2004-11-29 2:30pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
There isn't an official FGD file (the file that specifies the entities
available for a game) for Half-Life 2 yet, just CS:S. This means that
you can't do things like place weapons, unless you find an unofficial
FGD file or write your own. I recommend you just wait for the official
full SDK to make its appearance, shouldn't be long now.

Oh and you know there is no HL2DM mode right? It can be done but the support for it is horrible.
Re: adding weapons Posted by Ultra_extreme on Mon Nov 29th 2004 at 2:43pm
Ultra_extreme
10 posts
Posted 2004-11-29 2:43pm
10 posts 1 snarkmarks Registered: Nov 28th 2004
cheers reno, thought that was the case. There will be a HL2DM in the end whether or not valve do it, the SDK is supposedly out this week is it not?
Re: adding weapons Posted by ReNo on Mon Nov 29th 2004 at 2:54pm
ReNo
5457 posts
Posted 2004-11-29 2:54pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Yup the full SDK should be out very soon now. There are a number of fan
based DM mods being made for HL2, including Adrenaline Gamer 2, HL2DM,
some German one that somebody posted a link to the other day, and
probably dozens more :biggrin:
Re: adding weapons Posted by Night-Wolf on Mon Nov 29th 2004 at 4:14pm
Night-Wolf
100 posts
Posted 2004-11-29 4:14pm
100 posts 20 snarkmarks Registered: Nov 23rd 2004
The way I placed weapons was to create an entity(any entity) change its Class name to whatever you want ie - weapon_357 or item_ammo_357_large. It worked for me but im not sure if it depends on your setup. Try it and tell us :smile:
Re: adding weapons Posted by sta_conscript on Sun Jan 2nd 2005 at 9:00am
sta_conscript
2 posts
Posted 2005-01-02 9:00am
2 posts 0 snarkmarks Registered: Jan 2nd 2005
----- just a question -----

hey yeah speaking of weapon placement in hl2, i want to make a deathmatch map (almost done) and ive placed all the weapons only when you pick them up, they dont respawn. the ammo does but the weapons never ever respawn, so as you can imagine on the net, it would get pretty boring pretty quick can anyone who reads this help me here?

help :eek: plz plz plz i cant wait till this gets finished
Re: adding weapons Posted by Degenatron on Sun Jan 2nd 2005 at 9:07am
Degenatron
64 posts
Posted 2005-01-02 9:07am
64 posts 1336 snarkmarks Registered: Dec 7th 2004 Occupation: IT Professional Location: USA
Check to see if your weapons are buried in the floor or wall. Sometimes when this happens the engine will draw them once, but then when the respawn they "fall out of the world".

Note: If you've turned or rolled the weapon, the model may show that it is above the surface in the 3D view, but in the 2d views you'll see a "phantom outline" on the original entity position. This phantom outline must also not cross into any surfaces.

Hope that helps.
Re: adding weapons Posted by sta_conscript on Sun Jan 2nd 2005 at 10:03am
sta_conscript
2 posts
Posted 2005-01-02 10:03am
2 posts 0 snarkmarks Registered: Jan 2nd 2005
thanks dude, that completely fixed it, its the simple things that trick ya :kitty: ... thnx again