Prop_vehilces

Prop_vehilces

Re: Prop_vehilces Posted by Baddog on Sat Dec 11th 2004 at 9:13am
Baddog
79 posts
Posted 2004-12-11 9:13am
Baddog
member
79 posts 8 snarkmarks Registered: Dec 6th 2004 Location: Portland,Oregon USA
What do I do to put in the buggy for HL2DM?
Re: Prop_vehilces Posted by Guessmyname on Sat Dec 11th 2004 at 9:36am
Guessmyname
342 posts
Posted 2004-12-11 9:36am
342 posts 173 snarkmarks Registered: Dec 6th 2004
Well, I know there is a downloadable prefab for the buggy here, and there is already a model you can load - but there might be an entity you need for that

EDIT: Sorry, that sounds very complicated so here's a rewrite:

Option 1: Download the prefab (note that I haven't done this so might need fiddling with)

Option 2: There is a buggy model in there already, I just don't know what entity is required for it. Sorry.
Re: Prop_vehilces Posted by Baddog on Sat Dec 11th 2004 at 9:42am
Baddog
79 posts
Posted 2004-12-11 9:42am
Baddog
member
79 posts 8 snarkmarks Registered: Dec 6th 2004 Location: Portland,Oregon USA
ok......then
Re: Prop_vehilces Posted by Joe-Bob on Sat Dec 11th 2004 at 9:57am
Joe-Bob
180 posts
Posted 2004-12-11 9:57am
Joe-Bob
member
180 posts 77 snarkmarks Registered: Dec 3rd 2004
There's a very convenient entity, prop_vehicle_jeep. Change the world model to models/buggy.mdl and you're all set.
Re: Prop_vehilces Posted by Baddog on Sat Dec 11th 2004 at 9:58am
Baddog
79 posts
Posted 2004-12-11 9:58am
Baddog
member
79 posts 8 snarkmarks Registered: Dec 6th 2004 Location: Portland,Oregon USA
ah ha thanks man