Re: Help with Elevators
Posted by 23l2o Co0l on
Mon Dec 13th 2004 at 1:36am
19 posts
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Registered:
Dec 13th 2004
Sorry, I could not find any, well for hl2?
Re: Help with Elevators
Posted by Nanodeath on
Mon Dec 13th 2004 at 1:41am
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Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
By "old prefab" he meant for HL1. They should be compatible, and if they're not perfectly compatible, at least you might be able to find out what process you should try to follow.
Re: Help with Elevators
Posted by Nanodeath on
Mon Dec 13th 2004 at 1:58am
356 posts
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Registered:
Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
Hmm, now that I think about it, I don't know how useful those old tuts will be. No more multimanagers or master entities anymore...
Re: Help with Elevators
Posted by Tracer Bullet on
Mon Dec 13th 2004 at 2:37am
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May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
If you are using the path_corner entity, there is a "wait for retrigger" flag that you can set. Alternatively, you can set a delay so that the lift will go up, pause, and come back down.