Re: dissapearing objects
Posted by smidsy on
Tue Dec 14th 2004 at 7:00pm
smidsy
member
143 posts
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Dec 4th 2004
Occupation: ex army, working as electrition
Location: uk
ive put a section of stair rails in my map but they are comming out semi permiable the texture is right but i dont know what the heck is going on. i think i might need a env_cubemap placed and brushed onto the texture but i dunno what should i do?
Re: dissapearing objects
Posted by smidsy on
Tue Dec 14th 2004 at 7:07pm
smidsy
member
143 posts
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Registered:
Dec 4th 2004
Occupation: ex army, working as electrition
Location: uk
nonono what i mean is that the object exists but the texture is able to bee seen through its like half transparent instead of a metal pole.
By the way im aware that semipermable is a bioligy term :biggrin:
Re: dissapearing objects
Posted by Nanodeath on
Tue Dec 14th 2004 at 7:09pm
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Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
Is this a prop or a brush we're talking about?
Re: dissapearing objects
Posted by Captain P on
Tue Dec 14th 2004 at 8:19pm
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Occupation: Game-programmer
Location: Netherlands
Are you sure you're not using a texture that is meant to have transparant parts in it?
Have you tested with various textures already?