opposing force 2

opposing force 2

Re: opposing force 2 Posted by Nanni on Thu Dec 16th 2004 at 12:04pm
Nanni
35 posts
Posted 2004-12-16 12:04pm
Nanni
member
35 posts 14 snarkmarks Registered: Dec 15th 2004 Occupation: student Location: Italy
hi guys....i've just started a nice project called of2 (not the finally mod's name)...in the team at the moment we are 3... 2 mappers and a project leader(i think we need someone else :smile: ).We have the entire script's game with full descriptions.....so if u are interested to join our team contact me please.....we need a coder or a modeler or a skinner.......ciaooo
Re: opposing force 2 Posted by Vash on Thu Dec 16th 2004 at 12:14pm
Vash
1206 posts
Posted 2004-12-16 12:14pm
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Ah, the memories.
Re: opposing force 2 Posted by Andrei on Thu Dec 16th 2004 at 11:02pm
Andrei
2455 posts
Posted 2004-12-16 11:02pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
I don't think it's legal to use the name Opposing Force 2. :dead:
Re: opposing force 2 Posted by scary_jeff on Fri Dec 17th 2004 at 1:13am
scary_jeff
1614 posts
Posted 2004-12-17 1:13am
1614 posts 191 snarkmarks Registered: Aug 22nd 2001
I don't see why not. Gearbox or Valve can't own that name:

http://www.imdb.com/title/tt0091688/
Re: opposing force 2 Posted by omegaslayer on Fri Dec 17th 2004 at 1:19am
omegaslayer
2481 posts
Posted 2004-12-17 1:19am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
ill wait for op4 3
Re: opposing force 2 Posted by Andrei on Fri Dec 17th 2004 at 9:10pm
Andrei
2455 posts
Posted 2004-12-17 9:10pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
<DIV class=quote>
<DIV class=quotetitle>? quoting scary_jeff</DIV>
<DIV class=quotetext>I don't see why not. Gearbox or Valve can't own that name:

</DIV></DIV>
Oh, but i think they do. Gearbox, atleast. Since they sold the game, i guess you'd be breaking copyright laws if you used Opposing Force 2 as the mod's title. Maybe not, though. Not worth the risk.
Re: opposing force 2 Posted by Nanni on Sat Dec 18th 2004 at 5:46pm
Nanni
35 posts
Posted 2004-12-18 5:46pm
Nanni
member
35 posts 14 snarkmarks Registered: Dec 15th 2004 Occupation: student Location: Italy
.......oposing force it's just the mod's style...not the name....the idea is to create what happen after the end of opposing force....
Re: opposing force 2 Posted by Junkyard God on Sat Dec 18th 2004 at 7:50pm
Junkyard God
654 posts
Posted 2004-12-18 7:50pm
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
nanni, what could have happened ??

you need to go into some of the finer details of a story etc.

after that i suggest you read some articles onwhat it takes to make a mod

setting up a FTP, irc channel , and site etc. , you might also want to consider it takes a long long long time to complete a mod, then when that is done, you need to find a team, who is dedicated , and is willing to spend years crammed into their litle pc rooms working on the mod, without getting anything out of it except some experience that could be gainded making just normal sp maps :smile:

but if you realy want to do this, i wish you the best of luck, go do it , and do it good :smile:

http://www.nma-fallout.com/article.php?id=9008

i suggest you read that if this is your first mod, witch it probarbly will be :smile: