counter terrorist bomb target

counter terrorist bomb target

Re: counter terrorist bomb target Posted by timech187 on Thu Dec 16th 2004 at 8:00pm
timech187
19 posts
Posted 2004-12-16 8:00pm
19 posts 22 snarkmarks Registered: Dec 3rd 2004
I have been working on my first map CSS map. I currently have a working Terrorist Bomb-Target and my map runs great. However, I would like to add a Bomb Target for the Counter-Terrorists. Say...Instead of getting hostages, they blow up the terrorists hideout.

Is this possible?

Thanks!

Timech
Re: counter terrorist bomb target Posted by WDUK on Thu Dec 16th 2004 at 8:14pm
WDUK
13 posts
Posted 2004-12-16 8:14pm
WDUK
member
13 posts 1 snarkmarks Registered: Dec 16th 2004 Occupation: Student Location: Merseyside, UK
It is impossible to do in a .bsp file, but maybe possible using an admin tool like AMXX.

I remember some people having an AMX mod for CTs to plant bomb, but like I said its impossible to do it through Hammer.

I'd wait till AMXX is released for HL2DM and CSS, http://www.amxmodx.org is the place you need to look at.
Re: counter terrorist bomb target Posted by Tracer Bullet on Thu Dec 16th 2004 at 8:16pm
Tracer Bullet
2271 posts
Posted 2004-12-16 8:16pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
You could probably setup what you want if you aren't committed to a "bomb plant" in the same way as the terrorists do it. You could probably setup a trigger system that when fired would cause the CT team to win. In fact, I'm sure you could. In this way you could have a button the CTs have to press that will blow the terrorist hideout.

I don't know if you can directly trigger the end of a round, but failing that, what you could do is cover the whole level in a trigger_hurt that only kills terrorist, and starts disabled. When the button is pressed (or whatever), you could have the hideout blow up, and all the terrorists could be killed by activating the trigger.