shoot door open

shoot door open

Re: shoot door open Posted by TheSchwartz on Tue Jan 4th 2005 at 1:15pm
TheSchwartz
30 posts
Posted 2005-01-04 1:15pm
30 posts 63 snarkmarks Registered: Dec 7th 2004 Occupation: Project Lead Process Improvement Location: Denmark
I've made this door that opens perfectly on touch and use, but getting it to open when I shoot at it has become a problem:

Flag: Use Opens
Flag: Touch Opens
Health (shoot open) = 5, I've tried 1 also

Any ideas on why this door not opens when I shoot at it?
Re: shoot door open Posted by Myrk- on Tue Jan 4th 2005 at 1:42pm
Myrk-
2299 posts
Posted 2005-01-04 1:42pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Omai gawd a floating head avatar!
Re: shoot door open Posted by Nickelplate on Tue Jan 4th 2005 at 3:05pm
Nickelplate
2770 posts
Posted 2005-01-04 3:05pm
2770 posts 346 snarkmarks Registered: Nov 23rd 2004 Occupation: Prince of Pleasure Location: US
Make an invisible trigger in front of the door on both sides and make it so when you shoot the trigger it opens the door. I think what you need is a func_button then just make it so it doesnt move and make it shootable. then just have it trigger the door upon shootage.
Re: shoot door open Posted by Petrarch on Tue Jan 4th 2005 at 3:58pm
Petrarch
16 posts
Posted 2005-01-04 3:58pm
Petrarch
member
16 posts 2 snarkmarks Registered: Dec 30th 2004 Location: Engerland
You could make it a physbox and hinge it. Only trouble is that it'd probably swing back and hit you in the face.
Re: shoot door open Posted by TheSchwartz on Wed Jan 5th 2005 at 9:28am
TheSchwartz
30 posts
Posted 2005-01-05 9:28am
30 posts 63 snarkmarks Registered: Dec 7th 2004 Occupation: Project Lead Process Improvement Location: Denmark
I've made a solution to the problem - Make a one unit thick button on the front and back of the door and set the parent value equal to the name of the door. Make the buttonhs open the door vie the I/O system and make them shootable.

This will make the door open on fire and the buttons will move with the door due to the parent value.

I'll try and make a tutorial on this some time...