GUNSHOP PROBLEMS

GUNSHOP PROBLEMS

Re: GUNSHOP PROBLEMS Posted by tumix on Sun Jan 9th 2005 at 11:15pm
tumix
8 posts
Posted 2005-01-09 11:15pm
tumix
super banned
8 posts 51 snarkmarks Registered: Jan 9th 2005 Occupation: stockholm Location: sweden
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uhm... my map is only a gunshop only so far...but u dont see the weapons in the game (they are prop_static....becuz i dont want them to move....)

when they are prop_phycis you can see them in game....but i dont want them to MOVE..................its nothing with fading out................

help me please

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Re: GUNSHOP PROBLEMS Posted by Joe-Bob on Sun Jan 9th 2005 at 11:19pm
Joe-Bob
180 posts
Posted 2005-01-09 11:19pm
Joe-Bob
member
180 posts 77 snarkmarks Registered: Dec 3rd 2004
Prop_physics that don't move?

Check "Motion Disabled" in the flags.
Re: GUNSHOP PROBLEMS Posted by tumix on Sun Jan 9th 2005 at 11:22pm
tumix
8 posts
Posted 2005-01-09 11:22pm
tumix
super banned
8 posts 51 snarkmarks Registered: Jan 9th 2005 Occupation: stockholm Location: sweden
joe bob hehe it dont stand anything in flags.....do i have do u anything????
Re: GUNSHOP PROBLEMS Posted by Joe-Bob on Sun Jan 9th 2005 at 11:29pm
Joe-Bob
180 posts
Posted 2005-01-09 11:29pm
Joe-Bob
member
180 posts 77 snarkmarks Registered: Dec 3rd 2004
_>
Select the prop, press "Alt+Enter", and click the "Flags" tab. Then, check the box next to "Motion Disabled".
Re: GUNSHOP PROBLEMS Posted by tumix on Sun Jan 9th 2005 at 11:33pm
tumix
8 posts
Posted 2005-01-09 11:33pm
tumix
super banned
8 posts 51 snarkmarks Registered: Jan 9th 2005 Occupation: stockholm Location: sweden
can i walk through them??
Re: GUNSHOP PROBLEMS Posted by Joe-Bob on Sun Jan 9th 2005 at 11:40pm
Joe-Bob
180 posts
Posted 2005-01-09 11:40pm
Joe-Bob
member
180 posts 77 snarkmarks Registered: Dec 3rd 2004
If you want to walk through them, why don't you use prop_static and make whatever the selection for clipping is, "None"?
Re: GUNSHOP PROBLEMS Posted by omegaslayer on Sun Jan 9th 2005 at 11:47pm
omegaslayer
2481 posts
Posted 2005-01-09 11:47pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Why dont you just leave the guns alone, make them weapons, and put clip brushes around them so they dont fall or move.