Re: Getting other wad light textures to work
Posted by wacokid on
Sat Oct 18th 2003 at 4:36pm
53 posts
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Registered:
Jun 28th 2003
im looking through other .wad's such as dod and ns ones and was wondering is there a way to get the light textures in those wads to light in my map.
Is there a list of those light textures that i can copy and paste in that notepad file named lights?
Re: Getting other wad light textures to work
Posted by Orpheus on
Sat Oct 18th 2003 at 4:41pm
Orpheus
member
13860 posts
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Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
open YOUR lights.rad file with notepad..
add the textures you want in there, WITH to appropriate light brightness and colors..
if i were you, i would look thru the stock HL textures, note which you like, by color and brightness, then when you look in the lights.rad, you will look for those textures.
see how it is written down, and do it the same to yours, be sure the colors of the originals, correspond with the custom ones you want to edit..
this will do it for ya.
Re: Getting other wad light textures to work
Posted by Cash Car Star on
Sun Oct 19th 2003 at 1:18am
1260 posts
345 snarkmarks
Registered:
Apr 7th 2002
Occupation: post-student
Location: Connecticut (sigh)
Texturename Red Green Blue Intensity