Re: Textures not found
Posted by kdhunt2000 on
Tue Jan 25th 2005 at 12:36am
Posted
2005-01-25 12:36am
98 posts
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Registered:
Dec 19th 2004
Location: USA
maybe your bro's graphic card is out of date or he doesnt have the same version cs:s or you are using custom textures that arent being transered properly....
Re: Textures not found
Posted by Leperous on
Tue Jan 25th 2005 at 1:01am
Leperous
Creator of SnarkPit!
member
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Aug 21st 2001
Occupation: Lazy student
Location: UK
I'm having the same problem when I run buildcubemaps too, and apparently other people are seeing purpleness and things they shouldn't (on a prop in one example). Haven't got a clue what to do about it, other than moving the cubemap or changing the lighting/textures in the area :/
Re: Textures not found
Posted by Devastator on
Tue Jan 25th 2005 at 3:27am
5 posts
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Registered:
Jan 21st 2005
Occupation: Military
Location: US
I have two different people testing it and they both get the same stuff. any other suggestions?
Re: Textures not found
Posted by Devastator on
Tue Jan 25th 2005 at 4:20am
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Registered:
Jan 21st 2005
Occupation: Military
Location: US
I changed all of the weird Textures on the map and I still get this on buildcubemaps:
Material "debug/debuglightmap":
No render states in shader "LightmappedGeneric_DX8"
Material "debug/debuglightmapzbuffer":
No render states in shader "LightmappedGeneric_DX8"
any idea on what that might be?
Re: Textures not found
Posted by Devastator on
Tue Jan 25th 2005 at 4:50pm
5 posts
1 snarkmarks
Registered:
Jan 21st 2005
Occupation: Military
Location: US
[color=white]Ok I got rid of these messages:[/color]
Can't find surfaceprop woodpanel for material ALTESHAUS/8, using default
Apparently any texture with ALTESHAUS in it cant be used on just any surface. Next I went through texture by texture through the map to look to see if the ones that were not showing had anything in common. I had actually used a CS_Plasterwall...oops Other than that the rest of the textures looked fine. I simply replaced them with other textures till all of the textures showed. not ideal but it worked.