Re: No Draw Texture Instead of Water
Posted by Ragnarocker on
Wed Jan 26th 2005 at 5:08pm
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Occupation: student
Location: USA
Well it acts just like water the sounds and movement and everything,
but instead of having the water texture it should have on the top face,
it has the no draw texture. Anybody have this problem before?
Re: No Draw Texture Instead of Water
Posted by Andrei on
Wed Jan 26th 2005 at 5:23pm
Andrei
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This happened to me aswell. Not sure what the problem is, but i managed
to solve it by choosing another water texture and by switching my water
from func_water to world.
Re: No Draw Texture Instead of Water
Posted by DrGlass on
Wed Jan 26th 2005 at 5:26pm
DrGlass
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Occupation: 2D/3D digital artist
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Yes, you have a leak. Open hammer go to map>load pointfile.
A red line should pop into your map, follow that red line to find the
leak. The line should move from the inside of your map to the
outside or "void".
The shader used to make water cant caculate the reflection of the
surface when you have a leak. It is hard to tell when you have a
leak if you test your map becuase all the lights will work (though not
as well).
A leak is most likely the cause for:
Missing water
invisible water
CONTENT_SOLID error
Water surface problems
Re: No Draw Texture Instead of Water
Posted by Ragnarocker on
Wed Jan 26th 2005 at 5:32pm
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Occupation: student
Location: USA
Sorry I solved it myself before I could delete this thread. I
checked for leaks and also changed the texture. Thanks guys.
Re: No Draw Texture Instead of Water
Posted by DrGlass on
Wed Jan 26th 2005 at 5:57pm
DrGlass
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I hope this will be found by people serching the forums, its a common problem.