How to trigger something when looked at

How to trigger something when looked at

Re: How to trigger something when looked at Posted by DedDog on Sun Jan 30th 2005 at 10:38pm
DedDog
13 posts
Posted 2005-01-30 10:38pm
DedDog
member
13 posts 11 snarkmarks Registered: Dec 3rd 2004 Occupation: Unix & Storage Admin Location: USA
I know (or think I know) that I read how to trigger something when the player looked at a particular entity, but danged if I can find it now. This is for single player, and I want to make sure something doesn't start until the player actually turns to look at an entity. Anyone know what the entity is?
Re: How to trigger something when looked at Posted by Rof on Sun Jan 30th 2005 at 11:10pm
Rof
210 posts
Posted 2005-01-30 11:10pm
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
Trigger_look, I believe, though I haven't tried to use it.
Re: How to trigger something when looked at Posted by Orpheus on Sun Jan 30th 2005 at 11:12pm
Orpheus
13860 posts
Posted 2005-01-30 11:12pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
i once knew a girl who could make you erect with just a look.

/runs
Re: How to trigger something when looked at Posted by DedDog on Sun Jan 30th 2005 at 11:15pm
DedDog
13 posts
Posted 2005-01-30 11:15pm
DedDog
member
13 posts 11 snarkmarks Registered: Dec 3rd 2004 Occupation: Unix & Storage Admin Location: USA
You're right rof, I was thinking it was a point-based entity for some reason, and hadn't looked in the brush-based entities. It's official, I'm a careless idiot.

Thanks.

Orpheus, would that be a trigger_erect_look?
Re: How to trigger something when looked at Posted by French Toast on Sun Jan 30th 2005 at 11:19pm
French Toast
3043 posts
Posted 2005-01-30 11:19pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Chuckle