Re: CTF-Me-Do!!!!!!!!!!!!!!!!!
Posted by Guessmyname on
Fri Feb 18th 2005 at 3:33pm
342 posts
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Dec 6th 2004
They've fixed the game score entity! I can now make ctf maps!
Expect a tutorial soon.
They've also added guff like info_player_start_combine/rebel so team spawning is a LOT easier.
Re: CTF-Me-Do!!!!!!!!!!!!!!!!!
Posted by Guessmyname on
Fri Feb 18th 2005 at 4:37pm
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Registered:
Dec 6th 2004
Anyone know wether they've fixed the filter_activator_team or not?
Re: CTF-Me-Do!!!!!!!!!!!!!!!!!
Posted by Joe-Bob on
Fri Feb 18th 2005 at 5:00pm
Joe-Bob
member
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Dec 3rd 2004
Nope, they still haven't.
0 - Mp_teamplay 0
1 - Spectators?
2 - Combine
3 - Rebel
Re: CTF-Me-Do!!!!!!!!!!!!!!!!!
Posted by Guessmyname on
Fri Feb 18th 2005 at 5:09pm
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Dec 6th 2004
Gits.
First compile now.
Here goes...
Re: CTF-Me-Do!!!!!!!!!!!!!!!!!
Posted by Guessmyname on
Fri Feb 18th 2005 at 5:11pm
342 posts
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Registered:
Dec 6th 2004
Gah! Stupid inability to read memory... bye glass...
EDIT: Its either that or the fact I'm using the hl2 sp gameinfo.txt here. Stupid updater.
EDIT II: Nah still naff. All my other maps run fine though. Crackdown time!
EDIT III: Screw this. I'm sending this to filefence, see if they can fix it. (grumbles)
Re: CTF-Me-Do!!!!!!!!!!!!!!!!!
Posted by Gwil on
Fri Feb 18th 2005 at 6:26pm
Gwil
super admin
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Occupation: Student
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Editing forum TBH if you're looking for probem solving :razz:
Also try to post less, or edit old posts to add new info :smile:
Re: CTF-Me-Do!!!!!!!!!!!!!!!!!
Posted by Guessmyname on
Fri Feb 18th 2005 at 7:09pm
342 posts
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Registered:
Dec 6th 2004
It wasn't a problem orginally. I just thought you'd like to see a (sort of) ctf map.
Fixed it. T'was the info_player_combine/rebel_spawn things. Or the fact that I didn't have a normal player start.
EDIT: is there a way to see the scores by any chance?
Gah - why didn't anyone tell me there was a ctf mod lurking about?