Re: Mapping changing your views on life and video games?
Posted by Hugh on
Tue Feb 22nd 2005 at 11:38am
Posted
2005-02-22 11:38am
Hugh
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Mapping has never really made gaming any less fun/scary/whatever for me. About the only thing it has changed is that it's made me notice errors more, but even those I don't care about (too much) since I've probably made 'em too.
Re: Mapping changing your views on life and video games?
Posted by Orpheus on
Tue Feb 22nd 2005 at 11:43am
Posted
2005-02-22 11:43am
Orpheus
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now perhaps i was the only one who noticed, perhaps not but, if you played unreal with bots alone the damned things seemed to learn your style and eventually give you a decent run for your money while fragging. for instance, if you camped and killed them off, eventually they would begin looking in that spot for you to hide in it and kill you as you approached it. i saw many instances where the AI of unreal learned your habits, or seemed to. :/
Re: Mapping changing your views on life and video games?
Posted by Myrk- on
Tue Feb 22nd 2005 at 12:04pm
Posted
2005-02-22 12:04pm
Myrk-
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I think that "AI" is a mid complex string of equations set by how much you crouch, jump, shoot, and your quadrant in the map in the X,Y,Z coordinate. Often games can be very devious in how they make you think it is AI.
For instance, as Fraggard said with grunts surrounding you- it is merely a bot that is told to do a circle manouvre, triggered by a long series of "Scripted sequence" like happenings. If you perform a certain action in a certain situation, just like SS, then the grunt bots will be told to perfom the SS and circle around you. It really isn't that amazing when you think about it.
Re: Mapping changing your views on life and video games?
Posted by Andrei on
Tue Feb 22nd 2005 at 3:10pm
Andrei
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I can imangine reviewers praising the way that grunt opens a hatch and
tosses a satchel in the pipe you're crawling through ("Surface
Tension", Half-life).
Re: Mapping changing your views on life and video games?
Posted by satchmo on
Tue Feb 22nd 2005 at 5:09pm
satchmo
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Even though mappers are not generally more mature, we as a group definitely have higher intelligence than the average gamers. It's not easy to map, and it requires even more planning and creativity to come up with a fun single player map.
In fact, I believe mapping could be incorporated into school curriculum, especially for mathematics and geometry. But the skills for mapping and game design could easily be taught as part of physics, art, music, and computer science (for the coding part).
Wouldn't it be nice to have a school that teaches all the courses through mapping? I would love to do my homework that way. And the final project is to make a big mod with the entire class, with each person applying his or hers expertise into the mod. You get graded on gameplay and artistic design.
Re: Mapping changing your views on life and video games?
Posted by Myrk- on
Tue Feb 22nd 2005 at 5:12pm
Myrk-
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Its called a degree in architecture... its what I do. But we are more realistic, often alot of the maps for HL2 and games are more theoretical and are unlikely to be habitable.
Re: Mapping changing your views on life and video games?
Posted by $loth on
Tue Feb 22nd 2005 at 5:18pm
$loth
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im 16, andfor some reason using onscreen kb..... gets back to chem revision
Re: Mapping changing your views on life and video games?
Posted by Gwil on
Tue Feb 22nd 2005 at 5:28pm
Gwil
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$loth dude, please please for all those 1700 odd posts in about 4 months, make a LITTLE effort with punctuation and grammar - simple things like capitalising the beginning of sentences :wink:
You of all people should know better!
Re: Mapping changing your views on life and video games?
Posted by pepper on
Tue Feb 22nd 2005 at 6:02pm
pepper
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Location: holland
Today i looked down when i was sitting, and i imagined how i would look
like in polygons and i saw my own leg in cell shaded low poygon. That
was scary!
Re: Mapping changing your views on life and video games?
Posted by Dred_furst on
Tue Feb 22nd 2005 at 9:11pm
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Sep 3rd 2003
Location: UK
I had a flash of inspiration in english from something, my water bottle
probably, some big hole thats displacement with some overlooking
platform...
...generic stuff really, but it looked kickass in my mind.