Re: Portal Flow
Posted by G4MER on
Fri Mar 4th 2005 at 9:47am
G4MER
floaty snark rage
member
2460 posts
360 snarkmarks
Registered:
Sep 6th 2003
Location: USA
I have searched the web for what Portal Flow, so I can try and fix it
on my own. Im not quite sure what Portal flow is doing? But here is the
problem.
I am using the Source Hammer Editor for CounterStrike:Source, and its
runmap compiler tool. ( if there is a better tool please let me know )
As soon as it gets to the portal flow part of the compile, it begins to
bog down and slow. I have had the Portal Flow running for 2 days now
and it is only at 7 on the scale (
1...2...3...4...5...6...7...8...9...0 (??) ) .
What should I do? how do I fix this problem?
I am willing to send anyone the map and any files they may need like
the vmt ( wad ) file and the sound file I have.. if it will help figure
out how to fix this.
This Map is for CounterStrike:Source
Re: Portal Flow
Posted by ishbog on
Sun Mar 6th 2005 at 6:15am
ishbog
member
86 posts
19 snarkmarks
Registered:
Dec 7th 2004
Occupation: web designer/game developer
Location: usa
i had this same problem: protalflow just stopped at 6, so i changed my map up, took out some unessecary stuff, and compiled in 6 seconds :smile: great guide, btw