Dark face despite lighting

Dark face despite lighting

Re: Dark face despite lighting Posted by Dead-Inside on Fri Mar 4th 2005 at 11:42pm
Dead-Inside
8 posts
Posted 2005-03-04 11:42pm
8 posts 1 snarkmarks Registered: Mar 4th 2005
I have a face in a tunnel that looks something like;
_
|_|
One of the faces has a ladder infront of it (This is a maintainance entry ladder) but behind it, the face itself goes black. Only some light is shed on it, at the very top by the sun and at the very bottom by the tunnel lights. The rest of the faces light nicely as they should.
Now for the fix I know I saw a "minimum light to hit this surface" option. Problem is that I don't know where I did see this as I can only see lightmapscale in textureediting. I'm not sure it's the best way but any help would be appriciated.
Re: Dark face despite lighting Posted by brett5010 on Sat Mar 5th 2005 at 12:42am
brett5010
80 posts
Posted 2005-03-05 12:42am
80 posts 18 snarkmarks Registered: Jan 6th 2005 Occupation: Student Location: Australia
I cant even see what that says.
Re: Dark face despite lighting Posted by Dead-Inside on Sat Mar 5th 2005 at 2:58am
Dead-Inside
8 posts
Posted 2005-03-05 2:58am
8 posts 1 snarkmarks Registered: Mar 4th 2005
Sorry, my mistake. Copied my post over from another forum (People over there didn't seem as, shall we say, qualified as you do over here). Anyone got any tips for my lighting problem?
Re: Dark face despite lighting Posted by omegaslayer on Sat Mar 5th 2005 at 3:09am
omegaslayer
2481 posts
Posted 2005-03-05 3:09am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
What are you using as the ladder? A brush with the ladder texture on
it? if so then make that brush a func_brush. Or you can turn the ladder
into the ladder model.
Re: Dark face despite lighting Posted by Dead-Inside on Sat Mar 5th 2005 at 11:27am
Dead-Inside
8 posts
Posted 2005-03-05 11:27am
8 posts 1 snarkmarks Registered: Mar 4th 2005
It is a laddermodel. 4 to be exact, line up perfectly, etc.

Thing is that the face has light at the top (from the "sun") and at the bottom from tunnel lighting. The odd thing is that I have two lights by the ladder, and all other faces in the entrence ladder tunnel are lit perfectly as they should be.
Re: Dark face despite lighting Posted by DrGlass on Sat Mar 5th 2005 at 8:39pm
DrGlass
1825 posts
Posted 2005-03-05 8:39pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
select all your ladders and turn 'cast shadow' to off.

I had a problem like this with a fence I had sitting on the ground,
even though it wasn't solid it cast a dark shadow that looked very
unatural.
Re: Dark face despite lighting Posted by Dead-Inside on Sat Mar 5th 2005 at 9:38pm
Dead-Inside
8 posts
Posted 2005-03-05 9:38pm
8 posts 1 snarkmarks Registered: Mar 4th 2005
Thanks. Now I'm just looking for a solution to my other problem. Expect a new thread soon :smile: .