Re: snow
Posted by enigma27 on
Wed Mar 9th 2005 at 8:56pm
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im using env_embers entity tied to a brysh to make the effect of snow but the snow keeps stopping and starting
ive tried changing the particle like to 1 sec but it has a noticble stop and start effect and if you put it to 0 it turns off completley
any ideas how to make it stay falling all the time without stopping?
Re: snow
Posted by LittleGetty on
Tue Mar 15th 2005 at 3:26am
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Just use Env_precipitation (think thats right). Change property to snow rather than rain.
Re: snow
Posted by omegaslayer on
Tue Mar 15th 2005 at 6:08am
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DAMN that pic of Elisha is distracting me!!!!!!!!
Re: snow
Posted by Myrk- on
Tue Mar 15th 2005 at 9:24am
Myrk-
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I believe you have to copy over a texture/sprite to make the rain or snow work in HL2DM or SP. It was only coded for CS:S.
Re: snow
Posted by Leperous on
Tue Mar 15th 2005 at 4:27pm
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You can now use snow in HL2DM, I think.
Re: snow
Posted by French Toast on
Tue Mar 15th 2005 at 11:45pm
Posted
2005-03-15 11:45pm
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I'm very proud to be Canadian :biggrin:
Isn't she only like 15 or something? Man only two years older than me, that gives me the right to oggle over her endlessly.
Re: snow
Posted by French Toast on
Wed Mar 16th 2005 at 12:23am
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2005-03-16 12:23am
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I thought it sounded odd. Oh well I'll go tell my friend.
Re: snow
Posted by enigma27 on
Wed Mar 16th 2005 at 12:40am
Posted
2005-03-16 12:40am
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getting back on the question in hand cough
i tried the percipitation entity but valve havnt coded snow properly, yes the textre is there but it falls at the same rate as rain does and doesnt look right
Re: snow
Posted by DrGlass on
Wed Mar 16th 2005 at 2:55am
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at hand indeed.
func_percipitation is right, set it from rain to snow.
Re: snow
Posted by enigma27 on
Wed Mar 16th 2005 at 7:04pm
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dr glass have you tired it?
as i said i already have and its not snow it falls as fast as rain but with a whitsih texture it looks cack
Re: snow
Posted by DrGlass on
Wed Mar 16th 2005 at 7:48pm
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I haven't, But from what I hear you need to make or import (from CS)
the snow flake texture. About the speed, I dont know... I'll look
it over.
Re: snow
Posted by Vitani on
Wed Aug 9th 2006 at 9:37am
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Cover the entire area you want snow to fall in (ie the WHOLE of the outside, not just the top like you do with rain) and set it to "snowfall" - it's looks VERY pretty.
If you can dream it, you can do it - Moo Power!
Re: snow
Posted by Vitani on
Wed Aug 9th 2006 at 2:08pm
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<--- bored @ work, trawling through the forum to find help/ideas for map. Thought my findings might help someone in the future, so I replied to a thread. Ok, so it was an 17-month old thread, but you never know... might help someone someday.
If you can dream it, you can do it - Moo Power!