Re: Rotating Lift
Posted by G4MER on
Wed Jun 1st 2005 at 8:51pm
G4MER
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Ok, In some sci-Fi movies, like star wars, they had elevator lifts that slowly rotated as they went up.. is there a way to get this effect in a HL2DM map?
Re: Rotating Lift
Posted by Leperous on
Wed Jun 1st 2005 at 9:32pm
Leperous
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Without going into details, a rotating (via phys_thruster?) func_physbox attached (via a hinge?) to a vertically moving platform should do it. Or maybe just a func_rotating, there are lots of things you can do with the parent property.
Re: Rotating Lift
Posted by Myrk- on
Wed Jun 1st 2005 at 10:31pm
Posted
2005-06-01 10:31pm
Myrk-
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Of course you can, they had them in HL1, search the net for a tut- I'm sure there is one. I think they use a func_door_rotating in HL 1 with a verticle lip and stuff.
-[Better to be Honest than Kind]-