Re: soft landings
Posted by DonJuan on
Fri Jun 10th 2005 at 7:36am
4 posts
0 snarkmarks
Registered:
May 23rd 2005
hey guys. is there a way to specify a brush's fall damage to you? so
that you can fall on it from any height and it doesn't hurt you? i
looked for a func_cushion or something, but i'm lost. thanks.
Re: soft landings
Posted by Foxpup on
Fri Jun 10th 2005 at 8:38am
Foxpup
member
380 posts
38 snarkmarks
Registered:
Nov 26th 2004
Occupation: Student
Location: the Land of Oz
Use a trigger_push and set the angle to angle to UP.
Better to be in denial than to be human.
Bill Gates understands binary: his company is number one, and his customers are all zeros.
Re: soft landings
Posted by fishy on
Fri Jun 10th 2005 at 11:49am
Posted
2005-06-10 11:49am
fishy
member
2623 posts
1476 snarkmarks
Registered:
Sep 7th 2003
Location: glasgow
or use a few inches of water to land in.
i eat paint
Re: soft landings
Posted by mrod on
Sat Jun 25th 2005 at 12:54pm
Posted
2005-06-25 12:54pm
30 posts
3 snarkmarks
Registered:
May 30th 2005
make your own water texture so that it's invisible. water
textures start with exclamation marks. make a brush with your
texture one unit tall and tie it to a func_water.