487 posts128 snarkmarksRegistered:
Jan 5th 2005
Occupation: Level DesignerLocation: Estonia
Now, the problem I've got is next:
a Displacement map i have made for cliffs is... black! It is behind a
house, but i think that should matter not. Afterall, most of it IS
visible to sun. Curious, since the area NOT behind the house is LIT.
I also have a texture problem, but i will put that into another topic..
I have nodraw brushes behind the displacements, but nothing ...
If you have slightest clue what it is, please aid me :smile:
HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee
Re: Displacement unlit
Posted by French Toast on
Wed Jul 13th 2005 at 11:23pm
487 posts128 snarkmarksRegistered:
Jan 5th 2005
Occupation: Level DesignerLocation: Estonia
Well... did you notice the tree model I had there? Well, that was the
Cause. The Effect was generating shadows thus making my Displacements
black. Sucked, generally speaking :wink:
HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee
Re: Displacement unlit
Posted by DrGlass on
Thu Jul 14th 2005 at 4:31pm