Texture unlit

Texture unlit

Re: Texture unlit Posted by Madedog on Wed Jul 13th 2005 at 9:48pm
Madedog
487 posts
Posted 2005-07-13 9:48pm
Madedog
member
487 posts 128 snarkmarks Registered: Jan 5th 2005 Occupation: Level Designer Location: Estonia
Well, the problem is similar as the one with Displacements.

Texture is unlit! If i give light with flash, then it works, not otherwise.

http://madedog.pri.ee/images/de_inferno20013.jpg

http://madedog.pri.ee/images/de_inferno20014.jpg

That's the problem. The door is separate from the wall and the model
itself... it was with the wall at first, but the problem occured and i
separated it... fruitlessly..

Anyone's got a clue? The door is just a brush, nothing else...
HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee
Re: Texture unlit Posted by French Toast on Wed Jul 13th 2005 at 11:22pm
French Toast
3043 posts
Posted 2005-07-13 11:22pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Does the texture have model in it's name?
Re: Texture unlit Posted by Madedog on Thu Jul 14th 2005 at 7:11am
Madedog
487 posts
Posted 2005-07-14 7:11am
Madedog
member
487 posts 128 snarkmarks Registered: Jan 5th 2005 Occupation: Level Designer Location: Estonia
No, the texture is plaster/infdrd

<div class="abouttext">Message submitted 8 minutes after original post:</b></div>
lol... the biggest weird thing was... i replaced it with

models/props/de_inferno/infdrd

And it lits up... :shock:

WTF??
HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee
Re: Texture unlit Posted by DrGlass on Thu Jul 14th 2005 at 4:33pm
DrGlass
1825 posts
Posted 2005-07-14 4:33pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
you've got to have the best editing problems ever, doesn't even take a day for them to fix themselves.
Re: Texture unlit Posted by Madedog on Thu Jul 14th 2005 at 6:48pm
Madedog
487 posts
Posted 2005-07-14 6:48pm
Madedog
member
487 posts 128 snarkmarks Registered: Jan 5th 2005 Occupation: Level Designer Location: Estonia
Lol.. they took 2 days actually... the break between was night :wink:

Anyway, uh, I'm thinking it had something to do with model shadows though... HATE those!
HL2 tutorials 'n' stuff: http://madedog.pri.ee
217.159.236.34:27050 - CSS Server - Clean | koffer.ee