Re: Looking for talented modders to help with a modification.
Posted by master_yoer on
Fri Sep 16th 2005 at 3:07pm
18 posts
2 snarkmarks
Registered:
Sep 16th 2005
Every game anymore is clique. Nobody has any original stories anymore,
as all the professional gaming companies have eaten them all up. I
don't have a website because what would I put on it? Some text showing
what I posted in the forum? There is no concept art or anything made up
for it, it's an idea that I wrote out on some paper and transfered to a
forum posting.
I don't think I can post anything on a website when there is nothing media wise as of yet to post, that's why I don't have one.
Re: Looking for talented modders to help with a modification.
Posted by fraggard on
Fri Sep 16th 2005 at 5:54pm
1110 posts
220 snarkmarks
Registered:
Jul 8th 2002
Occupation: Student
Location: Bangalore, India
master_yoer: your post's title makes it sound like you're well along
the way, but I think you're just getting started. If you can clarify
that up, you might get a little more interest :smile:
One good way of getting interest:
-Thresh out your storyline thoroughly. Understand the scale of your mod.
-Get started on something. Many usually start of with maps.
-Set up a website with this much. It may just be a free host, but that doesn't stop a good story. Stories make the mod.
Basically most prospective members look for some kind of encouragement
that the mod will either be successful or will give them good
experience. Either way, as a mod leader, I think your initial approach
to recruitment makes a lot of difference.
Best of luck with your mod. And don't worry too much if you get flamed. That is the Way of the Snark. :biggrin:
Re: Looking for talented modders to help with a modification.
Posted by master_yoer on
Fri Sep 16th 2005 at 5:57pm
18 posts
2 snarkmarks
Registered:
Sep 16th 2005
Hehe, thanks for the advice.
I am in the process of designing a website right now, and after that's
finished I will be starting on some of the level design for it. I've
not used hammer since hl1 though, so it's going to take me a bit to get
used to it again.
The website is going to explain in complete detail the story of the
mod, as well as features and etc that are going to be available in it.
I will post the URL to the website as soon as it's finished.
Thanks again for the advice.
Re: Looking for talented modders to help with a modification.
Posted by master_yoer on
Sun Sep 18th 2005 at 3:25am
18 posts
2 snarkmarks
Registered:
Sep 16th 2005
Yeah, i'm in the process of making a test map for the game right now,
just to have something to show for. The website is almost finished and
will be posted within the next couple of days.
As far as having friends in the community, I find that hard because I
can never seem to find the right resources. All the resources I find
are washed up, or barely able to move anymore. I started into the mod
scene late in the game, so my chances of knowing people who are already
very skilled at it are slim..
I am hoping to make some new friends during this project.
Thanks for your concern and within the next couple days I will have a working map to show.
Re: Looking for talented modders to help with a modification.
Posted by master_yoer on
Sun Sep 18th 2005 at 2:20pm
18 posts
2 snarkmarks
Registered:
Sep 16th 2005
Yes i've seen this map, and it is very detailed. I just contacted him. Thanks for directing me to him.
Re: Looking for talented modders to help with a modification.
Posted by Junkyard God on
Wed Sep 21st 2005 at 6:46am
654 posts
81 snarkmarks
Registered:
Oct 27th 2004
Occupation: Stoner/mucisian/level design
Location: The Nether Regions
Webstite doesn't look bad atall, try to get you own domain though ( like in4life.com or w/e ) it always makes a mod look more proffesional.
Re: Looking for talented modders to help with a modification.
Posted by master_yoer on
Wed Sep 21st 2005 at 3:04pm
18 posts
2 snarkmarks
Registered:
Sep 16th 2005
That is my own domain name. Aztec-Designs is my company. I don't find
it a good idea to purchase a domain on an idea right now. Not until
it's gotten further into development.
As far as the media goes, it is very hard to show any media when there
is barely a team to get any work done, hence why I am TRYING to get
workers. I can't do everything myself.
Re: Looking for talented modders to help with a modification.
Posted by master_yoer on
Wed Sep 21st 2005 at 3:29pm
18 posts
2 snarkmarks
Registered:
Sep 16th 2005
Yes, I am currently working on a playtest map that we will use as our
map for testing game features and etc while the other mappers are
working on their projects.
I must admit that I am very scratchy at hammer, but I am still doing it
none the less and it looks nice so far. Since there isnt anything new
added into the game yet, except for the map you wont notice any
difference between hl2 and in4life, but I am hoping that over the
course of the next month some major changes will start to be noticable.
I will get some screenshots up at the website as soon as the playtest
map is in a state where you can actually show stuff off.