Holophonic

Holophonic

Re: Holophonic Posted by Jimmi on Tue Jul 11th 2006 at 6:58am
Jimmi
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Posted 2006-07-11 6:58am
Jimmi
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http://www.holophonic.ch/archivio/testaudio/Cereni%20-%20Holophonic.mp3

This is the .mp3, giving you an example. For the full effect use headphones with volume pretty high, trust me, it is worth it!

For the whole explanation:
http://en.wikipedia.org/wiki/Holophonic

This seems to be quite a cool technology enabling AMAZING 3D sound for 2 speakers (No surround sound needed).
This made me look around quite a few times, and felt sometimes as if the sound was coming from the middle of my head! Even with 2 speakers (Use Headphones) you can feel the sound as if it were from below, or above. The sound example is great, with a box of rattling matches being passed all around, you feel there is someone in the room doing it.

Now imagine this effect for HL2 :toilet:
Re: Holophonic Posted by Crono on Tue Jul 11th 2006 at 8:51am
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Posted 2006-07-11 8:51am
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A: This is not new. How many years has this stuff been out? (several)
B: Most audio hardware can do this.
C: Half-Life 2 already has 8 (or 6, can't remember) channel audio ... So, no imagining needed, or simulation.

You should have put this in the "recently found" thread. Since this is nothing new.
Blame it on Microsoft, God does.
Re: Holophonic Posted by reaper47 on Tue Jul 11th 2006 at 9:54am
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Posted 2006-07-11 9:54am
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Something similar was sold to me as "virtual Dolby Surround" (I think) for my TV. It gives you a perfect surround feeling when watching movies when wearing headphones (which I mostly do).

HL2's 8 channels don't help if I hear with headphones. Although the sound's still pretty good it hardly gives me the "3D-feel".

There are does headphones which supposedly create a similar effect automatically. They're too expensive but I'd get a pair of those once the price drops to a reasonable level.
Re: Holophonic Posted by Jimmi on Tue Jul 11th 2006 at 2:37pm
Jimmi
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Posted 2006-07-11 2:37pm
Jimmi
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Have you guys tried listening to this?
I just found it being discussed on TWHL, so I thought I would post it here also.
Re: Holophonic Posted by Dred_furst on Tue Jul 11th 2006 at 3:08pm
Dred_furst
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Posted 2006-07-11 3:08pm
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Ive heard it, and it only works on headphones. sounds stereo on 5.1. so I just use my 5.1 Setup. eos
I need a new sig
Re: Holophonic Posted by Finger on Tue Jul 11th 2006 at 8:17pm
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Posted 2006-07-11 8:17pm
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Halflife 1 used a similar and just as impressive technology called A3D. There was actually much controversy over this, as it was so effective that it gave users with this soundcard a legitimate advantage in deathmatch games. It was so accurate that you could pinpoint a person walking above, below or anywhere around you. Couple this with a gun that shoots through walls causing massive splash damage on the other side (gauss gun) and you've got hundreds of player spamming walls, targeting people strictly through sound.

Trust me, I owned 2 of these A3D cards and it was VERY impressive. This is nothing new, but still interesting.
Re: Holophonic Posted by Jimmi on Tue Jul 11th 2006 at 8:49pm
Jimmi
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Posted 2006-07-11 8:49pm
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217 posts 22 snarkmarks Registered: May 17th 2006 Location: South Africa
Never noticed you there, Dred_furst. Evil.
Re: Holophonic Posted by Addicted to Morphine on Wed Jul 12th 2006 at 4:41am
Posted 2006-07-12 4:41am
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Finger, I loved using sound. I never got into HLDM, but using sound in CS was such an advantage.
Re: Holophonic Posted by Pvt.Scythe on Wed Jul 12th 2006 at 7:57am
Pvt.Scythe
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Posted 2006-07-12 7:57am
730 posts 113 snarkmarks Registered: Sep 19th 2004 Occupation: student Location: Finland
I could do that with EAX, pinpointing people I mean. I've never used A3D, but if it was even more precise then... :smile:
''Everyone wades in s**t until they're competent enough to walk on it. Jesus style.''
Dystopia - Empires