Setting up the new VHE

Setting up the new VHE

Re: Setting up the new VHE Posted by Kittamaru on Mon Aug 7th 2006 at 6:16am
Kittamaru
13 posts
Posted 2006-08-07 6:16am
13 posts 11 snarkmarks Registered: Aug 7th 2006
Aight, I feel completely stupid... but in a recent reformat I lost
everything. I guess it's time to go to the new editor and give up on
the old one.

Problem is... I dunno how to set it up and every tuitorial I've looked at is for VHE for Hl1 and just HL1, not it's mods.

If someone could point me in the right direction, or even give me explicate instructions for:

Setting up Valve Hammer Editor to map for the Half Life mod Natural Selection

Set up the Worldcraft 2 editor SDK for HL2 mapping

I would be very very much obliged. I just gave up after an hour and a half fiddling with it and not getting any love :sad:

-Chip
Re: Setting up the new VHE Posted by reaper47 on Mon Aug 7th 2006 at 10:36am
reaper47
2827 posts
Posted 2006-08-07 10:36am
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
Natural Selection? I think you speak about the old Hammer? I'm confused...
Re: Setting up the new VHE Posted by Stadric on Mon Aug 7th 2006 at 4:37pm
Stadric
848 posts
Posted 2006-08-07 4:37pm
Stadric
member
848 posts 585 snarkmarks Registered: Jun 3rd 2005 Occupation: Slacker Location: Here
To set uo for natural selection, you'll need to get worldcraft 2, or Hammer 3.X(can't remember). You might be able to get them at TWHL.com.
You'll also need Zoner's Half-Life Tools, which you can also get at TWHL.
Lastly, you'll need the Natural selection .fgd, which you should be able to get at Natural Selection's website, or by a quick websearch.

If you want to set up for HL2, the new Hammer comes with the configuration.
Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying
Re: Setting up the new VHE Posted by Kittamaru on Mon Aug 7th 2006 at 5:18pm
Kittamaru
13 posts
Posted 2006-08-07 5:18pm
13 posts 11 snarkmarks Registered: Aug 7th 2006
The problem is the Natural Selection website was hacked a year ago and they are still working on issues before releasing the new site.
Re: Setting up the new VHE Posted by reaper47 on Mon Aug 7th 2006 at 5:26pm
reaper47
2827 posts
Posted 2006-08-07 5:26pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
Some googling should get you a proper fgd. Try some natural selection fansites, editing sites, ect. Just make sure it's the latest version.
Re: Setting up the new VHE Posted by Kittamaru on Mon Aug 7th 2006 at 7:36pm
Kittamaru
13 posts
Posted 2006-08-07 7:36pm
13 posts 11 snarkmarks Registered: Aug 7th 2006
that's not the problem :razz: I have the fgd, but I don't know what
directories to point VHE to. I can't get my sprites or models to show
up in the 3d view.

also, www.twhl.com is some random search engine :sad:
Re: Setting up the new VHE Posted by omegaslayer on Mon Aug 7th 2006 at 7:41pm
omegaslayer
2481 posts
Posted 2006-08-07 7:41pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
This belongs in the HL1 editing board
Posting And You
Re: Setting up the new VHE Posted by Kittamaru on Mon Aug 7th 2006 at 8:54pm
Kittamaru
13 posts
Posted 2006-08-07 8:54pm
13 posts 11 snarkmarks Registered: Aug 7th 2006
aighty, I got everything working except the models showing up :sad:

ALso, does anyone have a good, full set of overlays for all the light
textures in the ns.wad and ns2.wad? including the trim lights and such?
Re: Setting up the new VHE Posted by fishy on Tue Aug 8th 2006 at 1:31am
fishy
2623 posts
Posted 2006-08-08 1:31am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
Kittamaru said:
aighty, I got everything working except the models showing up :sad:
you don't say what version of hammer you're using, but you need 3.5 for that.
i eat paint
Re: Setting up the new VHE Posted by Kittamaru on Tue Aug 8th 2006 at 7:15am
Kittamaru
13 posts
Posted 2006-08-08 7:15am
13 posts 11 snarkmarks Registered: Aug 7th 2006
I have 3.5 :razz:
Re: Setting up the new VHE Posted by fishy on Wed Aug 9th 2006 at 9:24pm
fishy
2623 posts
Posted 2006-08-09 9:24pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
Kittamaru said:
I have 3.5 :razz:
then why is the thread about setting up the new version?
i eat paint
Re: Setting up the new VHE Posted by Kittamaru on Thu Aug 10th 2006 at 2:14am
Kittamaru
13 posts
Posted 2006-08-10 2:14am
13 posts 11 snarkmarks Registered: Aug 7th 2006
cause I can't get 3.5 to show the models or sprites
Re: Setting up the new VHE Posted by fishy on Thu Aug 10th 2006 at 2:53am
fishy
2623 posts
Posted 2006-08-10 2:53am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow

i eat paint
Re: Setting up the new VHE Posted by Kittamaru on Thu Aug 10th 2006 at 5:48pm
Kittamaru
13 posts
Posted 2006-08-10 5:48pm
13 posts 11 snarkmarks Registered: Aug 7th 2006
I use VHE verssion 3.5. I have everything working now except for the models showing up.

I also need to know if anyone has a set of overlays for all the lights cause when I tried making em they looked like crap. :sad: