Re: How to make one way glass
Posted by Kittamaru on
Wed Sep 6th 2006 at 11:07pm
Posted
2006-09-06 11:07pm
13 posts
11 snarkmarks
Registered:
Aug 7th 2006
I used to have a tutorial on one way glass... but I can't find it. Anyone have any ideas?
NOTE: It HAS to be HL1 compliant.
Re: How to make one way glass
Posted by Kittamaru on
Thu Sep 7th 2006 at 5:10pm
13 posts
11 snarkmarks
Registered:
Aug 7th 2006
doesn't work, it seems to break the map in that you can see outside of
it. It's like the compiler takes the null texture and spreads it beyond
where it's supposed to be. I've tried adding in trims and such, but no
dice :sad:
Re: How to make one way glass
Posted by Unbreakable on
Mon Sep 11th 2006 at 5:56pm
56 posts
16 snarkmarks
Registered:
May 26th 2005
Occupation: Cook
Location: Canada
Actually guys alot of times the null texture causes a HOMing effect. So you should use {blue texture and make the rendermode Solid, ad RenderEffect 255.