Re: On player spawn
Posted by Sadist on
Tue Nov 21st 2006 at 10:25pm
Posted
2006-11-21 10:25pm
Sadist
member
28 posts
1162 snarkmarks
Registered:
Jan 4th 2006
Location: United Kingdom
Hi,
I've got a request, could anyone tell me how to make a player spawn with just a stunstick and gravgun in deathmatch please?
Thanks.
Re: On player spawn
Posted by smackintosh on
Wed Nov 29th 2006 at 10:36pm
Posted
2006-11-29 10:36pm
175 posts
38 snarkmarks
Registered:
Feb 12th 2006
you will have to use a "weapon strip" trigger and a game_player_equip entity. I've only seen this done successfully in DM_steelball. you have to strategically place spawnpoints so a player cannot activate a trigger again (thus stripping weapons again).
you have to use the "smart edit" function in the properties on the entity (game_player_equip) to add "keys". The weapon names are as they appear in the entity list (I.E.> gravity gun is "weapon_physcannon")
key> weapon_physcannon
value> 1
thats all I know.
Re: On player spawn
Posted by Sadist on
Tue Dec 5th 2006 at 8:16pm
Sadist
member
28 posts
1162 snarkmarks
Registered:
Jan 4th 2006
Location: United Kingdom
Thanks i will try this.<html><head><link rel="stylesheet" href="themes/standard.css" type="text/css"></head><body topmargin=2 leftmargin=2>