water

water

Re: water Posted by deadlegend on Wed Dec 6th 2006 at 2:15am
deadlegend
38 posts
Posted 2006-12-06 2:15am
38 posts 4 snarkmarks Registered: Jun 19th 2006 Occupation: none Location: indiana,USA
Hello every one,

I am haveing trouble with water, first i made my displacment, its just a curved surface. After that I put a rectangle of nodraw on the displacement, then i put a water texture on top of the nodraw, with the texture app. tool, then I put a cubemap on it, and a water lod control on it two. it looks fine in hammer but, when I test the map the water does not show up, and every thing in the water dosnt show up eather.

ANy help would be awsome.

Thank you.
Re: water Posted by amanderino on Wed Dec 6th 2006 at 3:06am
amanderino
205 posts
Posted 2006-12-06 3:06am
205 posts 21 snarkmarks Registered: Nov 13th 2006 Location: United States
Displacements don't block VIS. This means that they don't seal your map and you are experiencing a leak. To fix this, place a NODRAW brush underneath your displacement so it connects with the other walls and everything should be good.

Make sure everything connects correctly, then recompile.
Re: water Posted by fishy on Wed Dec 6th 2006 at 8:28am
fishy
2623 posts
Posted 2006-12-06 8:28am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
just to clarify. water does that when a map has a leak.
i eat paint
Re: water Posted by deadlegend on Wed Dec 6th 2006 at 11:02pm
deadlegend
38 posts
Posted 2006-12-06 11:02pm
38 posts 4 snarkmarks Registered: Jun 19th 2006 Occupation: none Location: indiana,USA
k ill try that. {ps I hate water} :grenade:
|*{im a noob at life simply ut}*|