Re: BuildFacelights
Posted by Frissi on
Sun Jan 4th 2004 at 11:46pm
Posted
2004-01-04 11:46pm
116 posts
52 snarkmarks
Registered:
Sep 8th 2003
Occupation: Student
Location: Iceland
This error is hard 2 fix because i cant find the location of the error and this texture (c1a0_w2) is all over....
BuildFacelights:
Error:
for Face 3114 (texture c1a0_w2) at
(-3514.000 1990.000 -2910.000) (-3517.000 1990.000 -2910.000) (-3517.000 1990.000 -2888.000) (-3514.000 1990.000 -2888.000)
Error: Bad surface extents (2195 x 7)
Check the file ZHLTProblems.html for a detailed explanation of this problem
WHAT CAN I DO !!! ????
Re: BuildFacelights
Posted by Campaignjunkie on
Sun Jan 4th 2004 at 11:50pm
Posted
2004-01-04 11:50pm
1309 posts
329 snarkmarks
Registered:
Feb 12th 2002
Occupation: Student
Location: West Coast, USA
Bad surface extents usually mean the texture is overscaled or has invalid scaling (like X-Scale 122.26 and Y-Scale 2029.26 or something).
Go to the coordinates the compiler specifies (it draws a rectangle, probably the surface with the strange scaling). 3D coordinates read (X, Y, Z) respectively. Fix the texture and make sure it has some normal scaling.
Re: BuildFacelights
Posted by Leperous on
Sun Jan 4th 2004 at 11:54pm
Posted
2004-01-04 11:54pm
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
Or, you could check the file ZHLTProblems.html for a detailed explanation of this problem :smile: