Re: custom models (for xsi please read =))
Posted by Unknown_Consequences on
Wed Oct 31st 2007 at 4:29am
46 posts
5 snarkmarks
Registered:
Oct 12th 2006
Occupation: Mc'donalds
Location: Australia
i have created a model (a katana =D) that i want to use, the first problem is
i need to get my model into gordons hands (like, i cant transport my models into a scene with gordons hands and i cant get gordons hands to my models scene)
Note: this isnt a crowbar replacement
Also i want to know how to make it work in game (so that when i click it attacks and then does damage) i know it has to do with the qc file or something file like that but i dunno how. And again its not a crowbar replacement but its gonna be put under the crowbar under the first tab
any help?
Re: custom models (for xsi please read =))
Posted by fishy on
Wed Oct 31st 2007 at 12:03pm
Posted
2007-10-31 12:03pm
fishy
member
2623 posts
1476 snarkmarks
Registered:
Sep 7th 2003
Location: glasgow
sorry, but you can't add weapons that are not already in the game, unless you make them as a replacement, or unless you write your own mod.
i eat paint
Re: custom models (for xsi please read =))
Posted by Unknown_Consequences on
Thu Nov 1st 2007 at 5:06am
46 posts
5 snarkmarks
Registered:
Oct 12th 2006
Occupation: Mc'donalds
Location: Australia
yeah, but this is for a mod XD