Re: Keeping score between maps? (HL2DM)
Posted by robotriot on
Thu Apr 3rd 2008 at 10:33pm
Posted
2008-04-03 10:33pm
2 posts
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Registered:
Apr 3rd 2008
Hello. We're working on a mod for HL2DM, which only uses Hammer (because nobody in our team can code.) It's based on team deathmatch, we've got two teams scoring points in the game. There is an event which makes one team win, and should restart the game anew. This is currently being done by triggering a mp_restartgame (mp_restartround doesn't work in HL2DM I assume?) However, once this happens, the score is being reset for both teams. What I'd like to have though, is a way to keep the score between individual "rounds" of playing the map. I've read the Pushing Team Deathmatch tutorial, but resetting my map to the initial state isn't as easy, because I've got a lot of physics objects scattered around the map, which each have to be brought back to their starting position for the game to work. Does anyone know of a way to keep the score between individual games? Thanks.
Re: Keeping score between maps? (HL2DM)
Posted by Orpheus on
Sun Apr 20th 2008 at 10:15pm
Posted
2008-04-20 10:15pm
Orpheus
member
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Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
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