Re: How to spawn solid entities
Posted by erbetal on
Tue Nov 11th 2008 at 7:45pm
erbetal
member
87 posts
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Mar 29th 2008
Location: Canada
How to respawn a solid entity (like destructables or pushables) in a specific place after the entity's death?
Re: How to spawn solid entities
Posted by amanderino on
Tue Nov 11th 2008 at 8:42pm
205 posts
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Registered:
Nov 13th 2006
Location: United States
If you're mapping for HL2DM and you want a physics prop to respawn after breaking, then set it's class to prop_physics_respawnable.
If you're just mapping for HL2, then I'm not completely sure. I imagine it has something to do with func_brush and some logic entities.