Re: Lack of interface for installing 3rd party maps
Posted by Flynn on
Sat Jan 10th 2009 at 8:19pm
Flynn
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Is it me or does everyone else find it strange that Valve have not made an interface for installing and deleting custom made maps?
Just Kidding
Just Kidding
Re: Lack of interface for installing 3rd party maps
Posted by haymaker on
Sat Jan 10th 2009 at 9:21pm
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yeah that whole folder structure thing is pretty clumsy when it comes to hl2sp maps. Some people opt for an installer tho I have no idea how that works
Re: Lack of interface for installing 3rd party maps
Posted by Crono on
Sat Jan 10th 2009 at 11:02pm
Posted
2009-01-10 11:02pm
Crono
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It would make things minimally easier for users and could, potentially, cause many problems for other games.
For it to work, people would have to learn a new container structure for their maps and they'd have to update hammer to accommodate this. It would need to hold all the information for the map's files.
In addition to this, what if more than one map uses the same custom file?
It gets a little complicated, and I'd, frankly, would rather valve focuses their Steam development time on making the thing faster.
It would be possible, however, for someone else to make this, but it wouldn't be built into steam.
That's just if you want it to use the structure it currently uses, the alternative is for them to rethink their entire file system structure, which would be better for the long run, but that's even more complicated. Though, keeping a catalog of what's installed and isn't (which would probably be kept in archive files) would be much simpler.
So yeah ... you can make it if you want, but if you start deleting stuff that shouldn't be deleted, people will be pretty pissed off.
Blame it on Microsoft, God does.
Re: Lack of interface for installing 3rd party maps
Posted by haymaker on
Sun Jan 11th 2009 at 4:37pm
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That's really curious that pakrat won't work for you, have youn tried reinstalling it, or updating your java platform? the first few times I tried it it failed but after watching that vid a few times I haven't had any problems.
As for your fallback plan bear in mind a lot of people are intimdated by anything not dealt with through an interface, I know it sounds lame but I know people personally who play these games and have not a clue how to navigate to whichever folder, anywhere. Plus Valve's dir structure is not the easiest to figure out when you first see it, seems like a hundred clicks to get somewhere
Re: Lack of interface for installing 3rd party maps
Posted by reaper47 on
Mon Jan 12th 2009 at 12:17am
Posted
2009-01-12 12:17am
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Man, it's really hard to believe that packrat wouldn't work for you. It's a little strange to use at first, but once you got it to run, it's 3 clicks and it's done.
1.) Open up the bsp file in your game directory (make sure you ran cubemaps before that, btw)
2.) Do the auto/scan thing... it should find all files needed and put them into the BSP
3.) At the end of the list, you should see all new files in a blue color
4.) Choose "SAVE BSP" from the menu
And you're done.