[map] dark_room

[map] dark_room

Re: [map] dark_room Posted by Silmano on Wed Dec 14th 2005 at 11:10am
Silmano
14 posts
Posted 2005-12-14 11:10am
Silmano
member
14 posts 71 snarkmarks Registered: Dec 13th 2005
This is a a discussion topic for the map "dark_room" by Silmano which can be found here

Map description:

This is the first map I've made for Counter Strike: Source. Its kinda simple but its fun.

The map has few lights (all lights on base floor are breakable). This map makes the player use the flashlight to be able to aim or see the enemy. On the other hand, the enemy might track you if they see your light's beam.

For more screenshots visit: http://silmano.byethos3.com/maps.html

Map screenshots:
Loading embedded content: Map #2361
Re: [map] dark_room Posted by Andrei on Wed Dec 14th 2005 at 3:41pm
Andrei
2455 posts
Posted 2005-12-14 3:41pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Given the nature of this map, I guess posting 3 screenshots of blackness is pretty pointless.
Interesting concept though. What could be more fun than shooting blindly into the dark? :P /downloads
Re: [map] dark_room Posted by satchmo on Wed Dec 14th 2005 at 4:35pm
satchmo
2077 posts
Posted 2005-12-14 4:35pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
No need to buy a smoke grenade or a flashbang for this map. :)
Re: [map] dark_room Posted by Andrei on Wed Dec 14th 2005 at 6:53pm
Andrei
2455 posts
Posted 2005-12-14 6:53pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Flashbangs would actually help. :)