User profile

Noir

member
Registered:
Thu Jun 23rd 2005
Last seen:
Sat Dec 20th 2008
Location:
Leamington Spa, England
Occupation:
Game Programmer
Logins:
1
Snarkmarks:
22
Forum posts:
21
Profile views:
356

Profile

1. Mayhem
2. Mating
3. Mapping

Maps

0
I know this map has seen its day, but I couldn't resist. Everyone remembers the Temple from GoldenEye, right?

As my first Source map, I tried to get the overall feeling of the Temple. I know the lighting is kind of lame, and the texturing isn't perfect. But I think I brought CS:S and the Temple together well enough for a GoldenEye fan to appreciate.

There's a bombsite in the middle to keep the action focused, and the whole thing is pretty nostalgic. So give it a try, and let me know what you think.
0
This is a small defusion map set in a sewer. I wanted to make a map with quick action and a sense of claustrophobia. There are gloomy areas and industrial areas, and some piping. This is my second real Source map, so I was trying to master indoor areas.

There are two bomb sites and three mixers, with good flow and variation in combat distance. If you see any bugs, feel free to let me know. Thanks and have fun.