User profile

drunkcow

member
Registered:
Fri Feb 16th 2007
Website:
http://http://www.cerebralevolution.com/
Last seen:
Thu Sep 13th 2007
Location:
United States
Occupation:
student
Steam profile:
SuperMonkeys
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Maps

0
Beta
cs_darkroom_b3 includes elements of a real photography darkroom. The map is very simple but gives players enough options to choose their game play style (i.e. stealth, sniping, closeup action, rushing etc.).

The structure of the map is in place, I just need to go in and add some aesthetic pieces so it is not just a box.
Known problems:
-The shadow of a person on the roof is seen through the ceiling against the wall in the darkroom. (seems to be more of a source engine problem)
-cubemaps need to be reworked to fix a few reflection problems.
0
Beta
NA_high-rise_b2 features a seven story building and roof enclosed on all four sides by a wall several feet away from the building. There are various office supplies and weapons positioned throughout the map.

This is my first HL2DM map and third real map for any game; the other two are for CS:S.
Constructive criticism is much welcome.