Snarkpit Downloads Archive

Small Item Teleporter

Taken directly from the game in Kliener's lab. I love this thing.

Helicopter

Well after looking at my old prefabs I came across this and forgot to upload it to snarkpit so here it is!

It's basically a helicopter that you can control!

Telegraph Poles- row of 3

This is a row of 3 telegraph poles (with cables). If you would like to request a longer row of poles just contact me at PCPro32@excite.com. I can't guarantee that I'll have the time to build one but it wont do any harm to ask. :)

small dungeon

I made this as a request for nickelplate, and is a small dungeon with some interesting stuff, personally, i wouldnt really class it as a prefab, but neither a map. there again, i dont like the term prefab. Enjoy! please give me a small footnote at the bottom, and nickelplate should be recognised for a good idea,

Entity: npc_maker

How to use the npc_maker entity to create an infinite flow of enemy soldiers for a never-ending battle.

Effects: Spinning Blade

How to create a spinning blade using a func_rotating entity. Also, how to switch it on and off using a button.

Combine Ball Spawner

This is a modification of the Combine Ball Spawner that Valve offers for the SDK. Unlike Valve's version, this modified prefab will allow the player to continuously pull the Combine Balls from the dispenser without it ever running out. The original Valve version would only allow the player to pull one or two Combine Balls before the dispenser would run out. In addition, this version won't allow the player to place the ball back into the dispenser over and over again, which (in Valves version) would cause an overflow of Combine Balls to spawn. Enjoy!

Physics: Metal Girder Trap

Basically just a small example map for how to create a trap which consists of a metal girder attached to rope. (Much like the one seen in the E3 video).

Crane frame

You don't like crane frame model? Well, here is prefab to make brush based one. Contains only arch platform, where crane rotates. Made exact as model. You may say "that's stupid", bit i think it would be very helpful.

Floating candle

Prefab of a floating candle I used in my cs_hogwarts map.

Gas Trap

A fire trap for HL2DM

Push Gameplay example

Example level to complement Push Gameplay tutorial