Snarkpit Maps Archive

Sven Co-op (HL) Broken Path

Just an outtake from my planned mappack. Added a few custom textures and a fair amount of detail. Gameplay revolves quite heavily around randomly decided events and battles.

Sven Co-op (HL) DeltaR

The first map I ever released for svencoop, and man it does look quite poor by todays standards. But despite that back in 2002 it was quite popular and fun with a few people!

Sven Co-op (HL) DeltaReturn

My second map for svencoop, made shortly before I released Why.
Made it into the top 50 sven coop maps of all time and was put into the mappack aswell, not bad for my second map!

Sven Co-op (HL) Zero

Well, this is my latest, and most successful map to date.
Why is this so? Well it's been officially included with the latest Svencoop version, 3.0.
The maps basically a black mesa themed map, but I've tried to make it more interesting by adding more puzzles and sequence and tried to move away from the constant killing of monsters idea. It features alot of random events as well.
So please try it out and rate it as well!

Sven Co-op (HL) Why

This map was never going to see the light of day in all honesty, but I kept working on it and I'm very pleased with the outcome. I really hope you enjoy playing it as much as I enjoyed making it.
Also made the creepsworld mappack.

Sven Co-op (HL) sc_Evermore

by Kampy
When I started this map it was supposed to be a Half-Life singleplayer map. When I was almost done with it I found Svencoop - a great cooperative mod for HL so I completed it for SC. Basically it's almost the same map as Evermore for Half-Life DM. You start outside at the gate where there was this button which showed the "Created by Kampy" message. You start with the Colt and try to make your way through the labs. You cant go through the fence, because its closed and a barney is watching it. I could say more about the map, but then it wouldnt be so much fun to find it out yourself. Goal is to find the gauss (taucannon) and destroy the released big monster.

Sven Co-op (HL) Gelid Research Facility

Beta
This is my second attemp at a Sven map. The other one was cancelled due to many errors, such as the sfx_t. Anyway, this map is set somewhere in an Antarctic research base called Gelid. Your a special team of ops sent in to search the base, it was rumored it had an "accident." Yes, the story sucks. It'll get better as the map progresses.
Map Status - Cancelled

Sven Co-op (HL) sc_toxic

by RJ8722
Your in a nuclear facility. You have to get out of the building before it gets too toxicated.

Sven Co-op (HL) rjdocks

by RJ8722
Copied from the MOTD in the map zip
Some month, Some day, Some Year
Aliens have invaded the docks and the city near it.
You have been sent in to exterminate the aliens and
anyone else who tries to get in your way.

Sven Co-op (HL) Holographic Training

by Agent
Beta
Basically it's a training map for svencoop. You can go into various rooms and watch as the holographic walls/monsters/etc. appear and then you get to shoot the crap out of them. It's just random killing in many different senarios (outdoors, indoors, xen world etc.)

Sven Co-op (HL) Rampage

Map part of the official Svencoop 3.0 release

Sven Co-op (HL) Surface Ex-Tension

by DAN200
Surface Ex-Tension is my third map for SvenCoop after the scrapped BodyGuards, and was originally intended as just something to mess around in, but as expanded into a full blown Co-op adventure featuring large set pieces and puzzles all over the shop, with some pretty sweet architexture to boot.

Surface Ex-Tension has the players fighting grunts and aliens in a bid to navigate the topside areas of Black Mesa and reach the tram system to the Llambda complex at the opposite end of the base. Just like the level(s) it gets its name from.