Ba_stadium is a map I created to be based around a series of maps I plan to released called Battle Arena maps. Basically they're small maps with plenty of cover to be played by opposing teams. I don't reallly consider them a fy or dm map, but more of an aim map that actually plays well. I'd compare the play of the map to playing speedball with paintguns. Plenty of cover provides an enjoyable game, as well as promotes positive team play. Anyways, this is it, this map is it's 2nd rendetion and will have it's third and final one released soon.
Readme:
Name: ba_stadium
Game: Counter-Strike: Source
Version: 1.1
Author: [Jett]-Willow
Author Email:
iammatt@gmail.com
Website:
http://www.nothinginc.net
Players: 10+ Recommended, 40 Max
Release Changes for 1.1
- Added more cover on right side to make less prone to snipers.
- Changed vehicle models in middle for more cover
- Added barrels in middle to provide cover, and physics fun
- Added advertising for JettLan 3 (http://www.jettlan.net)
Program: ValveHammerEditor 4.0
Textures Used: Standard HL2/CSS Textures
Build Time: 2 Hours (1 Hour For 1.1 Revision)
Compiler: Standard Valve Hammer Editor , Map Compiling Tools
Compile Time: 4 Minutes 57 Seconds (Original Build), 2 Minutes 3 Seconds for 1.1 Revision
Compile Computer Specs
CPU: AMD Barton 2500+ (OCed to 2.2ghz)
RAM: 1024 MB Crucial PC2700 DDR
HDD: 120GB Seagate SATA
GFX: Nvidia FX5900XT