Ferret said:
so basicaly all the rspeeds are sucked up by the sattelite (not sure if its brushbased), but definately from the loads of stairs you h ave. Seems incredibaly linear, dead ends, dunno if I'd like it or not. Gameplay would be incredibaly stale.
You should actually go play this map before making comments I guess. You would have seen that the satelite is a model, that the stairs do not ruin r_speeds (they're within limits as far as i've seen), and that those dead ends actually hold some teleporters. I played this map with a few friends and once they found out where each teleporter goes to, the gameplay was incredibly fast. Enemies could come from everywhere. The low gravity (combined with gauss gun) worked quite well with that.
@ReNo: Oh, sorry about that man. Never thought
any forum would have a limit to that as long as i host those pictures myself. I linked those directly from my homepage, and on there all screenshots are 1280x960, so that explain. Do you want me to change it after all, or just be a good boy from now on? :smile: