de_buried by Naklajat

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Map Info

  • 0 ratings
  • 2638 views
  • 134 downloads
  • added Thu Jun 2nd 2005
  • updated Thu Jun 2nd 2005
  • more content for: Counter Strike Source

Map Description

(06/02/2005)de_buried has been scrapped. I may return to it at a later date, but for now I'm working on de_vestige.

Discussion

Posted by Crono on Fri Nov 26th 2004 at 11:07pm

ReNo said:
Just in addition to the two that Crono linked to, you might wanna check out this one on detailing your architecture...

http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=93
You just had to polish off the self-pimpage didn't you? :smile:
Posted by Junkyard God on Fri Nov 26th 2004 at 10:56pm

Just in addition to the two that Crono linked to, you might wanna check out this one on detailing your architecture...

http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=93
yeah, well all the architecture tutorials on here are good, that one certainly helped me out alot :smile:
Posted by ReNo on Fri Nov 26th 2004 at 10:53pm

Just in addition to the two that Crono linked to, you might wanna check out this one on detailing your architecture...

http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=93
Posted by Junkyard God on Fri Nov 26th 2004 at 10:23pm

it looks quite interesting actualy, it's verry basic and no objects yet
as you aid, overal looks pretty neat, maybe make some interesting
corners , support beams etc. but i bet you will do that later :smile:

keep it up, this looks liek a nice map that i would play :smile:
Posted by Crono on Fri Nov 26th 2004 at 9:40pm

azelito said:
It looks like... Something made for Half-Life 1..
Yes, yes it does.

BVS, try upping cylinder side values and lowering texture values (the concrete looks a bit overscaled.) Try spicing up the architecture as well. Right now it's just box cooridors.

http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=92
http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=10

To name a couple that will help.
Posted by Jezpuh on Fri Nov 26th 2004 at 9:37pm

Even if this is the basic architecture, it still seems rather bland and
boring. It's too open too. You really should scale it down and add some
more points of interest. It basicly consists of two main rooms with
hallways around it. Which isn't so nice either.
Posted by azelito on Fri Nov 26th 2004 at 7:07pm

It looks like... Something made for Half-Life 1..
Posted by Naklajat on Fri Nov 26th 2004 at 5:11pm
[Author]

Sorry, i was just seeing if that worked as a long shot and forgot to remove it. i dont know enough html to set up the download, so im frantically searching for a tutorial.
Posted by Spartan on Fri Nov 26th 2004 at 4:58pm

You need to have a download of your map available on another site and then have the URL for that download.