dm_stalkyard_mrmof_v2 by MrMof

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Map Description

Version 2 of my remake of the DM map stalkyard of Half-Life 1
I tried to keep it very close to the original stalkyard map

I`ll release new versions if new features of HL2DM come out or for major bugfixes

thx for comments

Discussion

Posted by Orpheus on Sun Dec 12th 2004 at 10:21pm

stalkyard is still my all time favorite map, but i feel its memory is not suited to HL2. the weaponry made it great in HL1, the weaponry of HL2 will not fit.

the screens look wonderful, i do not feel that they convey the HL2 engines full potential however, and is another reason why not to make this map. (yeah i know its finished, i am talking in retrospect)

i think that you could easily make this map for HL1, and look exactly as good.

/2 cents
Posted by ReNo on Sun Dec 12th 2004 at 10:05pm

Will check this out in a bit, downloaded it and will have a run around.
Posted by MrMof on Sun Dec 12th 2004 at 10:04pm
[Author]

yeah those lights bother me too

but they are part of the gameplay in stalkyard,

thats why they have the same dimensions so you can jump from one light to another.

Probably i'll add more detail to them.

sadly mounted guns are not supported yet in HL2DM

I'll add them as soon as it's possible

thx for the reply
Posted by G.Ballblue on Sun Dec 12th 2004 at 9:23pm

Those hanging lights in the second pick look kinda... Half-Life-onish....

It also needs a mounted gun in the outdoor areas :smile:
Posted by Imbrifer on Sat Dec 11th 2004 at 10:02am

Excellent indeed, though I have a couple recommendations:
1. Change the electric combine celing to just sky, or if you want to make it very sexy, a dock or some stacked boxes or buildings
2. As others have said, make displacement on the face of the grass instead of it being simply flat.
Posted by RabidMonkey777 on Sat Dec 11th 2004 at 6:10am

The outside just doesn't scream 'stalkyard' to me. The green grass, especially. If you recall, the exterior was more sandy and muddy and not grassy. It just looks weird to me.

Other than that, it looks like a fairly solid start.
Posted by Boxy on Fri Dec 10th 2004 at 7:48pm

This is pretty nice looking, i like some of the stuff you done but there is somethiing missing. I cant put my finger on it, but there is def something missing. How much help am I?? =)
Posted by Desert Gunner on Fri Dec 10th 2004 at 7:41pm

The ground is a little flat but it looks good.