dm_waterfront by Neo

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Map Description

This is my entry for the Valve mapping contest.
I believe I'm nearing the end of making this beast, just a few things left like fixing all the bugs and perfecting the gameplay.
It's based around a few waterfront houses with a highway/road going through the middle which goes into 2 tunnels at either end.

Discussion

Posted by oetroc on Thu Jan 27th 2005 at 2:53am

That is one purdy map. If it plays as good as it looks, then we might have a winner on our hands.
Posted by habboi on Tue Dec 28th 2004 at 2:43pm

Looking good when i saw it i thought it was hl2sp map

is it me or is the water in the second pic look too blue?
Posted by Schmung on Tue Dec 28th 2004 at 2:03pm

Pick the name of a random coastline town and use that then I suppose, dare it'll turn out fairly unique then.
Posted by Myrk- on Tue Dec 28th 2004 at 12:26pm

I imagine in time there will be thousands of dm_coasts and dm_waterfronts... Choose a better name. I mean the prison level in HLDM isnt called DM_prison!
Posted by Schmung on Tue Dec 28th 2004 at 11:22am

ooh, like that, quite clean and simple. The exteriors of those buildings could do with a little more detail and some livening up. Few more screens and an idea of the overall layout would be nice.
Posted by Cassius on Mon Dec 27th 2004 at 10:21pm

Looks purdy, you've emulated the style of the coastline missions in HL2SP quite well, but still needs more details/interesting architecture.
Posted by Nickelplate on Mon Dec 27th 2004 at 7:32pm

looketh nyce! I am making a similar map, see DM_COAST.
Posted by Orpheus on Sat Dec 25th 2004 at 2:12pm

Nice rocks.. very nice.
Posted by dlandis72 on Mon Dec 20th 2004 at 11:08pm

Hey, I was thinking of making a map like this for the contest but I just don't have the time so maybe you can use one of my ideas. I was going to have a boat repair building near the water where boats were hanging from the cieling by ropes. The idea was that people could whack others with the swinging boats and it would just be something a little bit original to catch the eye of the judges. You can do whatever you want with that idea. Good luck in the competition. Your map looks promising.
Posted by TMA-2 on Mon Dec 20th 2004 at 11:49am

Nice alpha blending on the grass/sand.