Alright, I'm releasing this a day early because I'm going to be busy
tommorow. Everything you need to know should be in the Readme. If not
I'd be happy to answer any questions.
I'd love to hear your thoughts about the map, specifically the
gameplay. I did put a lot of thought into the (small) layout, and tried
to place all the weapons/items as strategically as possible. So let me
know how I did in that aspect, and let me know what I could have
improved.
Right now it's only up on one server, with an 8 player max (which might
actually be too many...but we'll see) Feel free to put it up on your
own server.
IP: 66.148.239.44:27015 (Edit: I forgot to mention that for some reason
some of the map sounds don't work on this server..and that kinda takes
away from the atmosphere...all the more reason to start putting it up
on other servers :biggrin: )
Screens: (I was too lazy to take new screens so these ones are old)
Ugh.. what a hassle. I think I would rather just teleport the props back to a few different locations, using the !activator method. Damnit, why cant the break/respawn thing work properly...Rarrrr!
This is the method I used a while back when I thought that my map would
need it. I changed the layout slightly so that it isn't required
now, but it works just fine.
Mouse, I'll be releasing it in less than a week..be patient :wink:
And believe me, no one wants to play my map online more than me..(which
is surprising, you'd think I would get sick at the sight of my map
after staring at it for hours every day for an entire month...but nope.
can't wait to try some TDM on it.
As for physics objects, there are only a few in the map. Any more and
you would be tripping over them constantly, which is no fun. They do
come back after falling off the edge...I used sort of a trick for that.