Aye, the maps can be submitted if they are released after December 1st.
I don't feel that Valve would be prejudiced towards maps that are
released before the contest, a good map is a good map. Plus, the
fact that there are so few good maps out there (althought this has
changed a little over the last week with a whole slew of map releases)
brings a need for the release of these maps. I released my map on
the 1st of January, sent it in the mail on the 5th. I'm glad I
did it, because it is a great feeling to see it on multiple servers at
a time.
One of the best parts about mapping is being able to play your map with
other people afterwards. I don't understand how people can sit on
a map, especially one that looks as good as yours. It would drive
me nuts.
If you don't want to release it, you could always send me a copy
because I really want to look through it (I love artcore style maps).
Not sure about the gameplay, but it sure -looks- interesting. a more detailed skybox, and more interesting textures could help bring it to life a little, though. oh, and if you haven't already be sure to add some eerie wind or other ambient sounds
I can see how you've spent three days perfecting lighting. Your hard work shows, and it really paid off.
I commend you for being unique and create a map that's not the typical HL2 theme. There are so many other maps along that line already, and it's refreshing to see something completely different.
It takes courage and individuality to accomplish a feat like this (plus lots of talent).
I dunno, the contest rules say that maps will be judged three things,
one of which is artistic merit. You may have a chance at winning
if your map plays as well as it looks.